Full notes
Full President Rocket Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Maps
- Gameplay
- Events
President Rocket Game changes
Kickstarter successful! All stretch goals hit!
So we did it!! Oh well, actually YOU did it! Our very first Kickstarter campaign has come to an end crushing all of the stretch goals. 🎉🍻🍾
From the bottom of our hearts: Thank you so so so much for making this possible. 🙏🏾🫶🏾🙌🏾
Not only is the funding of our voice over work secured, but thanks to the success of this campaign, we didn't have to cut back on any plans we had regarding our story. This will be really awesome for the game. Especially with so much uncertainty and jeopardy regarding in the markets we really don't take your investments in our project for granted and will make sure, every second we work on PRG, that your trust in us will pay off. On that you have our word. 🫱🏿🫲🏻
The stretch goals made possible:
Our story features a few flashbacks in time. With this stretch goal we will make those flashbacks playable instead of merely having them in the game as cutscenes.
We will add an extra solution pathway and storybranch to accomplish an integral part of Chapter 2 & 3 of the game.
The three main characters in the game will get a sidequest each to strengthen the team and also open up additional solutions and options for the main plot, instead of just being "on top".
The game will be expanded by an additional 4th ending and of course all the relevant puzzles, dialog options and story blocks to weave the pathway to that ending into the game in a natural way.
If you missed out and still would like to get a physical copy of the game late pledging is still activated on the Kickstarter page.
In the coming months we will always keep you updated on the development of our game and we will always be there to answer your questions if you have any. Feel free to reach out whenever you want to! 💻
The two of us, coming out of nowhere and getting this project running and funded on Kickstarter, show us that you, the point and click community, are really special and this genre is more alive than it's ever been. 🥊
So, again: thank you all so much. We will be having a toast to all of you. (One of all of you... not one each, otherwise this might as well be our last post ever) We are so happy right now. 🎊🚀🥂
As a little treat: what you see below is always one of the coolest rewards of designing a game: The moment when you have all the assets ready to build a scene and replace the dummy art that we were looking at for months by the real deal. Here Liv stumbled right into a Brunner Youth Camp...
Enjoy your weekend. Until real soon!
All the best,
Tilly & Matze
Source
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