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Steam News19 August 20196y ago

UPCOMING UPDATE & NEWS

Hello everyone, it's been a while hasn't it? Well, I've been reworking some of the ideas behind this game, stepping up the game, trying to take it to the next level. Now, what do I mean by "taking it to the next level"?

Full notes

Full Prelude: Psychological Horror Game update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone, it's been a while hasn't it? Well, I've been reworking some of the ideas behind this game, stepping up the game, trying to take it to the next level. Now, what do I mean by "taking it to the next level"? Well, the first level I released with the game sucked for everyone, I tried to make it purely psychological which, to no surprise, was clearly not well received by almost everyone... the second level went from that to a more direct threat, it was better received but was still not good enough since it was too short. What I'm trying to say is that I've been making countless iterations of the level I promised I'd release next, trying to do something better, something scarier and more threatening to the player, which is why I haven't released it yet. I won't say an specific release date yet but I think I got what I wanted for the next level so I think it's safe to say I'm going to release it this month. Because of these delays, I also decided to drop the game's price to $1.99, the game is not complete yet and, unfortunately, it won't be complete any time soon, so it's would be unfair to ask for full price, this is another complaint I've been receiving so I already addressed it. I'll try to keep you posted more often, sometimes I get home tired from work and I either rest or focus on working on the game so I tend to forget to post anything but I do check almost everyday to see if there's any new comment or post. It's been a bit rough, with my full time job, not having a team or someone to work with, plus being married (lol) dividing my time to work on the game has been a nightmare but I'm still hanging in here. Keep posting reviews good or bad, post threads, write comments, anything it can help me make this game, YOUR game, better. Have a great day everyone!

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedHello everyone, it's been a while hasn't it? Well, I've been reworking some of the ideas behind this game, stepping up the game, trying to take it to the next level. Now, what do I mean by "taking it to the next level"? Well, the first level I released with the game sucked for everyone, I tried to make it purely psychological which, to no surprise, was clearly not well received by almost everyone... the second level went from that to a more direct threat, it was better received but was still not good enough since it was too short. What I'm trying to say is that I've been making countless iterations of the level I promised I'd release next, trying to do something better, something scarier and more threatening to the player, which is why I haven't released it yet. I won't say an specific release date yet but I think I got what I wanted for the next level so I think it's safe to say I'm going to release it this month. Because of these delays, I also decided to drop the game's price to $1.99, the game is not complete yet and, unfortunately, it won't be complete any time soon, so it's would be unfair to ask for full price, this is another complaint I've been receiving so I already addressed it. I'll try to keep you posted more often, sometimes I get home tired from work and I either rest or focus on working on the game so I tend to forget to post anything but I do check almost everyday to see if there's any new comment or post. It's been a bit rough, with my full time job, not having a team or someone to work with, plus being married (lol) dividing my time to work on the game has been a nightmare but I'm still hanging in here. Keep posting reviews good or bad, post threads, write comments, anything it can help me make this game, YOUR game, better. Have a great day everyone!

Prelude: Psychological Horror Game changes

fixedHello everyone, it's been a while hasn't it? Well, I've been reworking some of the ideas behind this game, stepping up the game, trying to take it to the next level. Now, what do I mean by "taking it to the next level"? Well, the first level I released with the game sucked for everyone, I tried to make it purely psychological which, to no surprise, was clearly not well received by almost everyone... the second level went from that to a more direct threat, it was better received but was still not good enough since it was too short. What I'm trying to say is that I've been making countless iterations of the level I promised I'd release next, trying to do something better, something scarier and more threatening to the player, which is why I haven't released it yet. I won't say an specific release date yet but I think I got what I wanted for the next level so I think it's safe to say I'm going to release it this month. Because of these delays, I also decided to drop the game's price to $1.99, the game is not complete yet and, unfortunately, it won't be complete any time soon, so it's would be unfair to ask for full price, this is another complaint I've been receiving so I already addressed it. I'll try to keep you posted more often, sometimes I get home tired from work and I either rest or focus on working on the game so I tend to forget to post anything but I do check almost everyday to see if there's any new comment or post. It's been a bit rough, with my full time job, not having a team or someone to work with, plus being married (lol) dividing my time to work on the game has been a nightmare but I'm still hanging in here. Keep posting reviews good or bad, post threads, write comments, anything it can help me make this game, YOUR game, better. Have a great day everyone!

Source

Steam News / 19 August 2019

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