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Steam News10 February 20264mo ago

Atmosphere Update 0.123 – New lighting system

Greetings dinosaur hunters! This update focuses on improving the game’s core systems like the lighting and weather systems while also providing other important updates and bug fixes.

Full notes

Full Prehistoric Hunt update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes5 additions8 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • UI and audio
  • Security
  • Fixes
addedNew lighting & sky systemThe old lighting system has been replaced with a brand-new lighting and sky solution. This gives us much more control over how the world is lit and how the sky behaves under different conditions.
addedNew lighting & sky systemYou may notice subtle changes in the overall look of the game, especially when looking toward the sun, with improved light scattering and atmospheric effects. This new system also gives us a stronger foundation for future visual tuning and features.
changedNew lighting & sky systemIn addition, sea base and power plant lighting were improved on Tenebris Island. We’ll continue improving location specific lighting in the coming updates.
addedNew weather systemAlongside the lighting overhaul, the weather system has been rebuilt. This new setup allows us to fine-tune weather behavior more precisely and expand it more easily in future updates. This system is an important step toward more dynamic and varied environmental conditions.
changedPerformance improvementsPerformance on Tenebris Island has been further optimized.
changedPerformance improvementsThis includes internal improvements aimed at smoother gameplay, especially in more demanding areas of the map. As always, we’ll continue monitoring performance and making adjustments where needed.

Prehistoric Hunt changes

addedThe old lighting system has been replaced with a brand-new lighting and sky solution. This gives us much more control over how the world is lit and how the sky behaves under different conditions.
addedYou may notice subtle changes in the overall look of the game, especially when looking toward the sun, with improved light scattering and atmospheric effects. This new system also gives us a stronger foundation for future visual tuning and features.
changedIn addition, sea base and power plant lighting were improved on Tenebris Island. We’ll continue improving location specific lighting in the coming updates.
addedAlongside the lighting overhaul, the weather system has been rebuilt. This new setup allows us to fine-tune weather behavior more precisely and expand it more easily in future updates. This system is an important step toward more dynamic and varied environmental conditions.
changedPerformance on Tenebris Island has been further optimized.

Greetings dinosaur hunters!

This update focuses on improving the game’s core systems like the lighting and weather systems while also providing other important updates and bug fixes. Thanks again for your continued support!

New lighting & sky system

The old lighting system has been replaced with a brand-new lighting and sky solution. This gives us much more control over how the world is lit and how the sky behaves under different conditions.

You may notice subtle changes in the overall look of the game, especially when looking toward the sun, with improved light scattering and atmospheric effects. This new system also gives us a stronger foundation for future visual tuning and features.

In addition, sea base and power plant lighting were improved on Tenebris Island. We’ll continue improving location specific lighting in the coming updates.

New weather system

Alongside the lighting overhaul, the weather system has been rebuilt. This new setup allows us to fine-tune weather behavior more precisely and expand it more easily in future updates. This system is an important step toward more dynamic and varied environmental conditions.

Performance improvements

Performance on Tenebris Island has been further optimized.

This includes internal improvements aimed at smoother gameplay, especially in more demanding areas of the map. As always, we’ll continue monitoring performance and making adjustments where needed.

Sound improvements

The following species have some new sound effects especially for attacking: Ankylosaurus, Carnotaurus, Compsognathus, Giganotosaurus, Iguanodon, Pachycephalosaurus, Spinosaurus and Triceratops.

In addition:

  • Helicopter pickup sounds were adjusted to be less massive.

  • Paddle sound repetitiveness was improved.

Other improvements

  • Dinos now navigate small blockers better

  • Float on water fix when not near water

  • Improved performance of tutorial map

  • Mosasaurus hitboxes were improved and new ones were added

  • Weekly challenges history includes 15 best players instead of 5

  • Several internal improvements were made to anti-cheat systems

Bug fixes

  • Fix for drag&drop issue on inventory close

  • Fixed flicker issue with a tree type

  • Fixed dinosaur angle check that caused dinos to do head stand or air biking

  • Fix for water point generation on custom maps

  • Fix for ocean rendering having issues with fog rendering

  • Fixed under water effect from being shown on the horizon.

  • Fix for fast travel on Tenebris, where player could clip through ground if crouching

  • Fix flashing on Tenebris when shooting. Removed distortion from muzzle flash as it caused ghosting

Thank you for reading and we look forward to hearing your thoughts.

Source

Steam News / 10 February 2026

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