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Steam News19 December 20241y ago

December 2024 Patch

Greetings Pox Nora players! For this year end patch, we have focused on a large number of fixes for various spells, abilities, relics and equipment which have had errors or were not working correctly.

In this update3

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Repeated intro

Greetings Pox Nora players! For this year end patch, we have focused on a large number of fixes for various spells, abilities, relics and equipment which have had errors or were not working correctly. The client has received some features to bring back further old functionality as well as having further fixes and improvements. We have also made a number of balance changes.

What changed

12 fixes3 additions7 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
  • Server
changedGreetings Pox Nora players! For this year end patch, we have focused on a large number of fixes for various spells, abilities, relics and equipment which have had errors or were not working correctly. The client has received some features to bring back further old functionality as well as having further fixes and improvements. We have also made a number of balance changes.
addedClientAdded the ability to show bases for Champions. Relive the haydays of your youth with this classic look!
addedClientBy default, the "modern" view of no bases is set. In the options menu from the main menu, bases can be enabled with and without HP bars and with either red/blue coloring or the even more classic grey/black coloring
changedClientUI Improvements
fixedClientFixed the display of the description when highlighting equipment on a rune
fixedClientFixed a sorting issue with the user list related to if players had a 2v2 rank but not a 1v1 rank

Pox Nora changes

changedGreetings Pox Nora players! For this year end patch, we have focused on a large number of fixes for various spells, abilities, relics and equipment which have had errors or were not working correctly. The client has received some features to bring back further old functionality as well as having further fixes and improvements. We have also made a number of balance changes.
addedAdded the ability to show bases for Champions. Relive the haydays of your youth with this classic look!
addedBy default, the "modern" view of no bases is set. In the options menu from the main menu, bases can be enabled with and without HP bars and with either red/blue coloring or the even more classic grey/black coloring
changedUI Improvements
fixedFixed the display of the description when highlighting equipment on a rune

Drums of War 40 has begun!

Client

Classic bases

  • Added the ability to show bases for Champions. Relive the haydays of your youth with this classic look!

  • By default, the "modern" view of no bases is set. In the options menu from the main menu, bases can be enabled with and without HP bars and with either red/blue coloring or the even more classic grey/black coloring

UI Improvements

  • Fixed the display of the description when highlighting equipment on a rune

  • The custom games lobby now shows a count of games that are awaiting players for both 1v1 and 2v2 games below the appropriate tab

  • The Deck Manager now shows the Faction Bonus when editing decks

  • Fixed a sorting issue with the user list related to if players had a 2v2 rank but not a 1v1 rank

  • Improved the display of the Drums of War display on the client main menu so that it accurately matches the website and shows the results of the war earlier in the DoW (for when subsequent DoWs are started)

  • Various other UI cleanup

FX and Art

  • Optimized the visual effect for Summon Ant and Strategic Retreat

  • Added over 80 pieces of high-res rune artwork for various runes

Matchmaking

  • The matchmaker for ranked games has been adjusted to be more strict about matching players of equal rank to each other, although it is still less restrictive than before the November patch in order to help improve queue times

  • As part of the start of Drums of War 40, ranks have been reset.

Server and Game Logic Fixes

  • Fixed an issue in which when Eviscerating Luminescence would apply Eviscerated at the start of the controller's turns, it could trigger the DOT damage immediately during the turn switch process if the opposing unit was not already Eviscerated

  • Fixed an issue in which when Scouring Luminescence would apply Scoured at the start of the controller's turns, it could trigger the DOT damage immediately during the turn switch process if the opposing unit was not already Scoured

  • Fixed an issue in which when Soultap Luminescence would apply Soultapped at the start of the controller's turns, it could trigger the DOT damage immediately during the turn switch process if the opposing unit was not already Soultapped

  • Fixed an issue in which Defiling Luminescence would apply Defiled and Cursed at the start of the controller's turns, it could apply those conditions which immediately had their duration reduced

  • Fixed an issue in which if a champion had multiple different Provision abilities, only one of them could have its effect active

  • Fixed an issue in which the buff from ProvisionX was not removed if the ability was lost
  • Fixed an issue in which Soul Collection could cause a fatal error that would end games prematurely

  • Fixed an issue in which Drink Healing Potion would heal than Cleanse, rather than correctly Cleansing and then healing the champion

  • Fixed an issue in which Slothful could leave Immobile on a champion permanently in some rare cases

  • Fixed an issue in which the abilities Ice Veil and Sand Veil applied multiple copies of terrain changes when it was on a 2x2 unit,

Source

Steam News / 19 December 2024

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