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Steam News17 September 20241y ago

New Starter Decks and additional balance changes

For this patch, there are a number of tweaks for champions and some other runes as a final set of changes to cap off this round of balance updates.

In this update5

Full notes

Full Pox Nora update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes8 additions37 changes4 removals
  • Balance
  • Gameplay
  • Performance
  • Maps
  • Fixes
  • Security
changedFor this patch, there are a number of tweaks for champions and some other runes as a final set of changes to cap off this round of balance updates.
addedAdditionally, in this update there are now updated Starter Decks available from beating the Training Faction missions. Even if you have beaten these missions you can earn the new decks by beating them again. The runes granted in these decks are non-tradeable and non-sacrificible.
changedVisuals & FXMade a number of changes to improve performance
changedVisuals & FXAdjusted visual fx that use dust clouds in an area (e.g., Earthquake) to be more performant
fixedVisuals & FXFixed an issue in which fx that were supposed to shake the map were not doing so (e.g., Earthquake)
fixedOptionsCorrected an issue in which the dropdown for resolution would always attempt to scroll to the top when attempting to adjust the resolution in the lobby
Fear 3 champion nora cost87Fear 3 champion nora cost decreased, nerfDMG1310DMG decreased, nerfHP4948HP decreased, nerfHP4043HP increased, buff

Pox Nora changes

changedFor this patch, there are a number of tweaks for champions and some other runes as a final set of changes to cap off this round of balance updates.
addedAdditionally, in this update there are now updated Starter Decks available from beating the Training Faction missions. Even if you have beaten these missions you can earn the new decks by beating them again. The runes granted in these decks are non-tradeable and non-sacrificible.
changedMade a number of changes to improve performance
changedAdjusted visual fx that use dust clouds in an area (e.g., Earthquake) to be more performant
fixedFixed an issue in which fx that were supposed to shake the map were not doing so (e.g., Earthquake)

For this patch, there are a number of tweaks for champions and some other runes as a final set of changes to cap off this round of balance updates.

Additionally, in this update there are now updated Starter Decks available from beating the Training Faction missions. Even if you have beaten these missions you can earn the new decks by beating them again. The runes granted in these decks are non-tradeable and non-sacrificible.

Check out the community discord for information on an upcoming tournament!

As always, check the poxnora website for up-to-date news about any updates.

Client

Visuals & FX

  • Made a number of changes to improve performance

  • Adjusted visual fx that use dust clouds in an area (e.g., Earthquake) to be more performant

  • Fixed an issue in which fx that were supposed to shake the map were not doing so (e.g., Earthquake)

Options

  • Corrected an issue in which the dropdown for resolution would always attempt to scroll to the top when attempting to adjust the resolution in the lobby

In-Game Text

  • Corrected various instances of incorrect text. Please continue to report any errors in the Pox Nora community discord in the #bugs channel

Server & Balance Changes

Abilities

  • Fear 3 champion nora cost changed from 8 to 7

  • Fixed an issue in which the cooldown for Lay Hatchling was not reduced by Gift of Fertility

Champions

Forglar Swamp

Darkmarsh Zealot

  • DMG changed from 13 to 10

  • HP changed from 49 to 48

  • Added base ability Tormented

  • Upgrade Path 1 changed to: Violent, Berserk Attack 3*, Blood Frenzy 1

  • Upgrade Path 2 changed to: Punish*, Clamp, Imposing Aura

Firk Mindcaller [PE]

  • HP changed from 40 to 43

  • Upgrade Path 1 changed to: Book Burn, Hunter: Soultapped*, Mind Lock

  • Nora Cost changed from 73 to 71 (71-74)

Firk Mindcaller [UC]

  • HP changed from 40 to 43

  • Upgrade Path 1 changed to: Book Burn, Hunter: Soultapped*, Mind Lock

  • Nora Cost changed from 73 to 71 (71-74)

Mucker

  • DMG changed from 9 to 10

  • SPD changed from 5 to 6

  • HP changed from 46 to 47

  • Removed base ability Split

  • Upgrade Path 2 changed to: Immunity: Disease, Immunity: Electricity*, Immunity: Psychic

  • Nora Cost changed from 68 to 71 (71-73)

Snaptooth Chilan

  • Added base ability Amphibious

  • Upgrade Path 1 changed to: Swamp Exploit, Dread Field*, Stall

Forsaken Wastes

Defiler Knight

  • Upgrade Path 1 changed to: Howling Attack, Vigilance*, Surge: Spirit

Defiler of Skulls

  • Upgrade Path 1 changed to: Howling Attack, Vigilance*, Surge: Spirit

Lich's Servitor

  • Upgrade Path 2 changed to: Sweep, Dictate, Psychic Compulsion*

Lost Queen

  • DMG changed from 9 to 8

  • HP changed from 46 to 48

  • Removed base ability Brainless

  • Removed base ability Dark Healing

  • Added base ability Fascinate

  • Added base ability Binding Chains

  • Upgrade Path 1 changed to: Ravenous Torrent*, Entangle, Curse 2

  • Upgrade Path 2 changed to: Psychic Magnetism, Amplify: Disease, Disease Aura 3*

  • Nora Cost changed from 79 to 74 (74-75)

Zombie Headchucker

  • DMG changed from 11 to 9

  • SPD changed from 6 to 7

  • DEF changed from 0 to 1

  • Removed base ability Grant: Death Nova: Fire

  • Added base ability Reckless

  • Added base ability Cackle

  • Upgrade Path 1 changed to: Burn 2, Flameburst, Fire Aura 3*

  • Upgrade Path 2 changed to: Feint, Damage Shield: Fire 3*, Grant: Death Nova: Fire

  • Nora Cost changed from 69 to 71 (71-74)

Zombie Rotwrapper

  • RNG changed from 2-4 to 3-4

  • Added base ability Dark Healing

  • Upgrade Path 1 changed to: Shrink, Favor*, Cocoon

  • Upgrade Path

Source

Steam News / 17 September 2024

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