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Steam News13 September 20241y ago

Mid-September 2024 Balance Update

Today we have just a smaller hotfix for some balance changes and various fixes. As always, check the poxnora website /url] website for up to date news about any updates.

In this update2

Full notes

Full Pox Nora update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes8 additions25 changes9 removals
  • Balance
  • Gameplay
  • Fixes
fixedToday we have just a smaller hotfix for some balance changes and various fixes.
changedAbilitiesCast: Dark Pact changed to: Target a champion you own within 5 spaces. The next time this champion is the target of a spell within 6 turns, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
changedAbilitiesCommand: Charge AP cost changed from 4 to 3
changedAbilitiesEradicate changed to: Spend all charges. Target champion within 5 spaces loses 2 HP for each charge spent this way (up to 20 HP).
changedAbilitiesPortal Walker changed to: When this champion is successfully relocated, it has +2 DMG until its next attack or for 6 turns.
changedAbilitiesRevere: Thirion changed to: While this champion is in play, Thirion costs 10% less nora to deploy. While Thirion is in play this champion gains +2 RNG.
Command: Charge AP cost43Command: Charge AP cost decreased, nerfSummon: Dreamblossom AP cost03Summon: Dreamblossom AP cost increased, buffNora Cost6970Nora Cost increased, buffDMG89DMG increased, buff

Pox Nora changes

fixedToday we have just a smaller hotfix for some balance changes and various fixes.
changedCast: Dark Pact changed to: Target a champion you own within 5 spaces. The next time this champion is the target of a spell within 6 turns, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
changedCommand: Charge AP cost changed from 4 to 3
changedEradicate changed to: Spend all charges. Target champion within 5 spaces loses 2 HP for each charge spent this way (up to 20 HP).
changedPortal Walker changed to: When this champion is successfully relocated, it has +2 DMG until its next attack or for 6 turns.

Today we have just a smaller hotfix for some balance changes and various fixes.

As always, check the poxnora website /url] website for up to date news about any updates.

Abilities

  • CastDark Pact changed to: Target a champion you own within 5 spaces. The next time this champion is the target of a spell within 6 turns, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
  • CommandCharge AP cost changed from 4 to 3
  • Eradicate changed to: Spend all charges. Target champion within 5 spaces loses 2 HP for each charge spent this way (up to 20 HP).

  • Portal Walker changed to: When this champion is successfully relocated, it has +2 DMG until its next attack or for 6 turns.

  • RevereThirion changed to: While this champion is in play, Thirion costs 10% less nora to deploy. While Thirion is in play this champion gains +2 RNG.
  • Sneak changed to: This unit becomes Stealthed at the end of your turn if you have runes in your rune dock that are still concealed and there are no enemy champions within 3 spaces.

  • SummonDreamblossom AP cost changed from 0 to 3
  • Fixed an issue in with the effect of the ability Demoralizing Descant was not cleansable

  • Fixed an issue in which the ability Logistics: Damage was giving +4 DMG instead of +3 DMG

  • Fixed an issue in which the ability Melee Specialist (all ranks) was triggering on units being within 3 spaces rather than 2 spaces.

  • Fixed an issue in which the ability Hunter: Hero would not trigger on units that cost more than 80 Nora

  • Fixed an issue in which the ability Pace would trigger on on non-basic attacks

  • Fixed an issue in which the ability Zombie Apocalypse would not correctly trigger in some cases

Champions

Forglar Swamp

Circadian Arcanist

  • Removed base ability Alluring Discipline

  • Removed base ability Illuminate

  • Added base ability Adept Arcanist

  • Added base ability Grant: Magical Aura

  • Upgrade Path 1 changed to: Magic Blast, Magic Acolyte, Illuminate*

  • Upgrade Path 2 changed to: Amphibious, Semi Aquatic*

  • Nora Cost changed from 69 to 70 (69-71)

Firk Botanist

  • DMG changed from 8 to 9

  • Removed base ability Catalyst: Psychic

  • Added base ability Psychic Magnetism

Firk Executor

  • DMG changed from 9 to 8

  • RNG changed from 5-6 to 4-6

  • Removed base ability Corruption

  • Added base ability Overkill: Healing

  • Added base ability Defenseless

  • Upgrade Path 1 changed to: Grant: Evasive*, Hunter: Soultapped, Corruption

Firk Mindweaver

  • Removed base ability Deception

  • Added base ability Confuse

  • Upgrade Path 1 changed to: Dodge 1*, Evasive 2, Pawn

  • Upgrade Path 2 changed to: Psychic Compulsion, Stall*, Mindwipe Aura 2

Firk Prophet

  • Upgrade Path 1 changed to: Healing Mind*, Revere: Hydraxor, Impart

Firk Savant

  • Removed base ability Spell Charged

  • Added base ability Spell Charged 2

  • Upgrade Path 2 changed to: Charged Magic Bomb*, Magical Bomb 3, Favor

  • Nora Cost changed from 79 to 78 (78-81)

Firk Sensorate

  • DMG changed from 10 to 11

  • SPD changed from 6 to 7

  • Removed base ability Vindictive

  • Nora Cost changed from 83 to 82 (79-84)

Firk Soulthief

  • Removed base ability Nora Induction

  • Added base ability Magic Ward

  • Nora Cost changed from 77 to 78 (78-79)

Firk Spellblaster

  • DEF changed from 0 to 1

  • Removed base ability Spellswallower

  • Upgrade Path 1 changed to: Damage Shield: Magical 3*, Hunter: Mage, Spellswallower

Source

Steam News / 13 September 2024

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