In this update2
Full notes
Full Pox Nora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Pox Nora changes
Today we have just a smaller hotfix for some balance changes and various fixes.
As always, check the poxnora website /url] website for up to date news about any updates.
Abilities
- CastDark Pact changed to: Target a champion you own within 5 spaces. The next time this champion is the target of a spell within 6 turns, that spell is cast upon the closest enemy champion instead. Your shrine or avatar takes 5 damage when triggered. If the champion is not a valid target, the spell fizzles. This effect is hidden until triggered.
- CommandCharge AP cost changed from 4 to 3
Eradicate changed to: Spend all charges. Target champion within 5 spaces loses 2 HP for each charge spent this way (up to 20 HP).
Portal Walker changed to: When this champion is successfully relocated, it has +2 DMG until its next attack or for 6 turns.
- RevereThirion changed to: While this champion is in play, Thirion costs 10% less nora to deploy. While Thirion is in play this champion gains +2 RNG.
Sneak changed to: This unit becomes Stealthed at the end of your turn if you have runes in your rune dock that are still concealed and there are no enemy champions within 3 spaces.
- SummonDreamblossom AP cost changed from 0 to 3
Fixed an issue in with the effect of the ability Demoralizing Descant was not cleansable
Fixed an issue in which the ability Logistics: Damage was giving +4 DMG instead of +3 DMG
Fixed an issue in which the ability Melee Specialist (all ranks) was triggering on units being within 3 spaces rather than 2 spaces.
Fixed an issue in which the ability Hunter: Hero would not trigger on units that cost more than 80 Nora
Fixed an issue in which the ability Pace would trigger on on non-basic attacks
Fixed an issue in which the ability Zombie Apocalypse would not correctly trigger in some cases
Champions
Forglar Swamp
Circadian Arcanist
Removed base ability Alluring Discipline
Removed base ability Illuminate
Added base ability Adept Arcanist
Added base ability Grant: Magical Aura
Upgrade Path 1 changed to: Magic Blast, Magic Acolyte, Illuminate*
Upgrade Path 2 changed to: Amphibious, Semi Aquatic*
Nora Cost changed from 69 to 70 (69-71)
Firk Botanist
DMG changed from 8 to 9
Removed base ability Catalyst: Psychic
Added base ability Psychic Magnetism
Firk Executor
DMG changed from 9 to 8
RNG changed from 5-6 to 4-6
Removed base ability Corruption
Added base ability Overkill: Healing
Added base ability Defenseless
Upgrade Path 1 changed to: Grant: Evasive*, Hunter: Soultapped, Corruption
Firk Mindweaver
Removed base ability Deception
Added base ability Confuse
Upgrade Path 1 changed to: Dodge 1*, Evasive 2, Pawn
Upgrade Path 2 changed to: Psychic Compulsion, Stall*, Mindwipe Aura 2
Firk Prophet
Upgrade Path 1 changed to: Healing Mind*, Revere: Hydraxor, Impart
Firk Savant
Removed base ability Spell Charged
Added base ability Spell Charged 2
Upgrade Path 2 changed to: Charged Magic Bomb*, Magical Bomb 3, Favor
Nora Cost changed from 79 to 78 (78-81)
Firk Sensorate
DMG changed from 10 to 11
SPD changed from 6 to 7
Removed base ability Vindictive
Nora Cost changed from 83 to 82 (79-84)
Firk Soulthief
Removed base ability Nora Induction
Added base ability Magic Ward
Nora Cost changed from 77 to 78 (78-79)
Firk Spellblaster
DEF changed from 0 to 1
Removed base ability Spellswallower
Upgrade Path 1 changed to: Damage Shield: Magical 3*, Hunter: Mage, Spellswallower
Source
Changelog.gg summarizes and formats this update. How we read updates.
