In this update2
Full notes
Full Pox Nora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Server
Pox Nora changes
Hope everyone is enjoying the new update. Here is an update to correct various issues with rules text being incorrect, both from this patch or things from previous patches.
Client
Fixed many instances of incorrect rules text
Added the ability to pick the new Ruins of Valdac (5 fonts) map in custom games
Added new icons for Obsidian Flight and Sanguine Flight
Added more high resolution art
There have also been a number of fixes that have been done over the last few days. Some of which can be found here:
Server
Abilities
Fixed an issue in which Guarded abilities (all) would trigger on non-basic attacks
Fixed an issue in which Paralytic Feedback would trigger on non-basic attacks
Fixed an issue in which Nohkando was not triggering when a unit was distracted (exclusion clause removed)
Fixed an issue in which Blood Frenzy was not correctly removing it's bonus when the ability was removed (i.e., from Sanguine Flight)
Fixed an issue where the effect from Zombie Herder lasted indefinitely
Fixed an issue where Ethereal Pool wasn't giving Phantom Dash correctly.
Thrash now hurts the using champion for 75% of it's current DMG
Sanguine Flight now gives Magic Ward instead of Faithless
Spells
Crystallize now only lasts 2 turns and has been unbanned from Ranked play
Champions
Fixed a number of issues where some LE versions of runes were not updated in kind
Additional changes can be found in both the patch notes on poxnora.com as well as the community discord in #patch-notes
Source
Changelog.gg summarizes and formats this update. How we read updates.
