In this update5
Full notes
Full Pox Nora update
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What changed
- Compatibility
- UI and audio
- Gameplay
- Security
- Fixes
Pox Nora changes
Controller Support
pressing B/Circle on the main menu now brings up a prompt to quit
pressing any controller direction on the main menu while no button is highlighted will now correctly highlight the top button (Ranked Play)
User Interface
fixed an issue with the rune manager showing blank rows below the current row even though there are more rows of runes for every 4th or 5th row
fixed the rune manager occasionally showing no runes and requiring the user to scroll to show filtered runes when less than one row of runes were found for a search term or filter
fixed an issue where the rune manager would stop scrolling correctly when changing resolutions
fixed issues with the rune manager not correctly working at non 16:9 resolutions
fixed an issue where the deck manager would not show the currently selected deck sometimes when first loading into the deck list
Art & Effects
optimized the effect for transfigure (mostly by removing a lot of unnecessary particle effects from an otherwise cool looking effect)
optimized the renderpath to not do a number of unnecessary operations every frame
added a catch to clean up unused sprites from visual effects in certain specific cases
fixed the missing weapon from ironfist avatar while in statue form
Descriptions and In-game Messages
fixed the spell Inspiration having no text when in game
fixed an error with the description of Underdepths Exploit while in game
Misc
fixed an issue that could prevent certain Runes from being revealed in the Rune dock when the user's operating system was set to Turkish
the production client will no longer show most messages in the generated log file except for error messages
Source
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