In this update1
Full notes
Full Pox Nora update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Fixes
- UI and audio
- Maps
Pox Nora changes
PoxNora Client update
Greetings PoxNora players. It has been a long time since a client update has been made, but we are pleased to announce that a new client build is available on Steam with a number of fixes we hope you will be happy with.
June 2022 Update Notes
Upgraded to Unity 2021:
Upgraded the Pox Nora client from Unity 5.6 to Unity 2021.3 (LTS). This is a significant upgrade that includes over 5 years of engine improvements and changes from the Unity team.
Apple Support:
With this release, there is a new 64-bit client and a build for Apple Silicon to improve compatibility with newer Apple devices
Controller Support:
Controller buttons are now only shown if that controller type is present and supported
- there may be some screens that still have controller buttons which will be corrected in a later update
Added correct button prompts for ABXY controllers (Xbox, etc)
Fixed the options screen being inaccessible on Xbox controllers
Fixed help and the pause menu being inaccessible on Xbox controllers
General User Interface Changes:
Fixed an issue where the text for Heroic Quests and Daily Quests could be truncated
Improved the clarity of some fonts by switching to a newer Text renderer in many places
- Due to the amount of work that this requires, this was done sporadically in specific key places. Further work will most likely be done on this in later updates
If login fails due to steam having no connection, a different error message will appear besides "invalid user name or password"
Updated the interface for "deck validation" and added additional handling for if deck validation fails for some reason. additionally, cleaned up the display of invalid decks for things such as solo campaigns that have deck restrictions
Login / Registration:
Fixed the text for "terms of service" and "privacy policy" being cut off in new user registration
Fixed rollover not working on "register" text button on the login screen
Chat:
Fixed chat not appearing in the text bar on certain resolutions
Fixed an issue wherein chat would not correctly display if it needed to wrap to multiple lines.
- this primarily affected the /who command
Changed the behaviour of text that is wrapping to multiple lines to not break words into multiple lines unless the word spans the entire width of the intended area
Combat messages will no longer show up in the Global chat tab during a game
Deck Manager / Rune Manager:
Fixed deck name being misaligned when viewing game on resolutions with an aspect ratio other than 16:9
Added an additional effect for foil runes (this will appear on all places that show the rune)
The active deck is now selected and scrolled to when opening the Deck Manager
Fixed less than 5 runes appearing in a row when using a non 16:9 resolution, which could really break up the scrolling functionality of the rune manager
Filters for Champions (race, class) no longer hide all non-Champion runes if the filter "None" is not selected
Fixed the full name of Runes not appearing for Runes with long names (i.e., "Angel of Nourishment", etc)
Made adjustments for reability and usability to the options in the Rune Filters screen
Solo:
Fixed an error that could occur in the solo play screens in which some screen elements were not removed in some cases
Game:
Fixed the following maps having incorrect map data
- Forglar Swamp
- Forsaken Waste
- Savage Tundra
- Shattered
Source
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