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Steam News26 April 20233y ago

Devlog #24. Garden 2.0: Planting & Replanting (Work-in-Progress)

As we continue to share with you new garden mechanics currently being developed, today we would like to tell you about planting and replanting plants.

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Full Potion Craft: Alchemist Simulator update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
addedAs we continue to share with you new garden mechanics currently being developed, today we would like to tell you about planting and replanting plants. As renowned horticulturists of the past used to say, a game mechanic starts with an idea as a plant starts with a seed. Can you guess which Potion Craft plants these seeds represent?
addedThe growth point of ligneous mushrooms is defined by two axes instead of one like with ground plants. Moreover, they can be placed in front or behind the tree, making it tricky to calculate proper planting positions. However, we are working hard to make this process as intuitive and responsible as possible.
changedWe are excited for our hard work to bear fruit for you to enjoy in the future! There is still a lot of work ahead to improve the garden, but we will continue to share interesting insights with you in upcoming devlogs. Be sure to follow our Steam Page and join our Discord so you don't miss anything! In the meantime, we would love to hear which plants you would like to grow in your enchanted garden.

Potion Craft: Alchemist Simulator changes

addedAs we continue to share with you new garden mechanics currently being developed, today we would like to tell you about planting and replanting plants. As renowned horticulturists of the past used to say, a game mechanic starts with an idea as a plant starts with a seed. Can you guess which Potion Craft plants these seeds represent?
addedThe growth point of ligneous mushrooms is defined by two axes instead of one like with ground plants. Moreover, they can be placed in front or behind the tree, making it tricky to calculate proper planting positions. However, we are working hard to make this process as intuitive and responsible as possible.
changedWe are excited for our hard work to bear fruit for you to enjoy in the future! There is still a lot of work ahead to improve the garden, but we will continue to share interesting insights with you in upcoming devlogs. Be sure to follow our Steam Page and join our Discord so you don't miss anything! In the meantime, we would love to hear which plants you would like to grow in your enchanted garden.

As we continue to share with you new garden mechanics currently being developed, today we would like to tell you about planting and replanting plants. As renowned horticulturists of the past used to say, a game mechanic starts with an idea as a plant starts with a seed. Can you guess which Potion Craft plants these seeds represent?

Gardening is no less a creative process than alchemy, that is why we want to give players full creative freedom to place plants as their sense of beauty demands. The only thing is, be careful not to plant them too close together or the saplings will get lost in the grown bushes.

Grown plants can also be replanted or put back in the inventory if you wish to plant them later. The plant's growth phase will be saved in this case – you will not need to grow it from the sprout again.

The growth point of ligneous mushrooms is defined by two axes instead of one like with ground plants. Moreover, they can be placed in front or behind the tree, making it tricky to calculate proper planting positions. However, we are working hard to make this process as intuitive and responsible as possible.

We are excited for our hard work to bear fruit for you to enjoy in the future! There is still a lot of work ahead to improve the garden, but we will continue to share interesting insights with you in upcoming devlogs. Be sure to follow our Steam Page and join our Discord so you don't miss anything! In the meantime, we would love to hear which plants you would like to grow in your enchanted garden.

Source

Steam News / 26 April 2023

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