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Steam News28 February 20215y ago

Potentia Patch Notes v1.0.5.4

Changes / Adjustments Visual Remarkable changes made to Victor's appearance. The map design on Episode 5 has been changed, increased playtime on the level. Water depth has been visually adjusted for Episode 4.

Full notes

Full Potentia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions6 changes0 removals
  • Maps
  • Gameplay
  • Fixes
changedThe map design on Episode 5 has been changed, increased playtime on the level.
changedWater depth has been visually adjusted for Episode 4.
changedEnemy AI is now more dangerous and adjusted to be realistically tactical.
changedGameplay
changedGrenade explosion radius and hitboxes have been adjusted to be more realistic.
changedAn issue preventing mouth movements on cutscenes in low-specs has been optimized now.

Potentia changes

changedThe map design on Episode 5 has been changed, increased playtime on the level.
changedWater depth has been visually adjusted for Episode 4.
changedEnemy AI is now more dangerous and adjusted to be realistically tactical.
changedGameplay
changedGrenade explosion radius and hitboxes have been adjusted to be more realistic.

Changes / Adjustments Visual

  • Remarkable changes made to Victor's appearance.

  • The map design on Episode 5 has been changed, increased playtime on the level.

  • Water depth has been visually adjusted for Episode 4.

AI Modification

  • CPU enemies are able to use grenades now.

  • Enemy AI is now more dangerous and adjusted to be realistically tactical.

Gameplay

  • Grenade explosion radius and hitboxes have been adjusted to be more realistic.

Bug Fixes

  • An issue preventing mouth movements on cutscenes in low-specs has been optimized now.

  • An issue causing Victor to get stuck while walking in cutscenes has been resolved.

  • An issue causing inventory and timestamp to get stuck on screen has been resolved.

  • An issue causing enemies to idle in the 7th episode has been resolved.

  • An issue causing players to get stuck in assist view while cinematic starts have been resolved.

  • An issue causing game resolution not to appear right while selecting video settings has been resolved.

  • An issue causing CPU enemies to get stuck in between doors in Episode 5 has been resolved.

  • An issue causing players to face errors while trying to read notes has been resolved.

Source

Steam News / 28 February 2021

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