Full notes
Full Potato Party: Hash It Out update
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What changed
- Compatibility
- UI and audio
Features added: - All VR platforms now running through SteamVR (including Oculus). This prevents Oculus from launching in a broken state due to SteamVR interference, and cuts install size in half! - Navigation through trackpad/joystick now supported on all platforms (Oculus, Vive, Index [beta support]) - If player-input prompts are not chosen, they are re-displayed in future rounds - Added screens for mobile players to indicate start of rounds - Added onscreen indication of drawing # and round # for mobile players - Prompt input phase extended to 60 seconds - Mobile players can now skip prompt input phase and end-of-game screen, once all players vote to skip - When mobile players hold Push To Talk, the speech bubble above their head displays a speaker icon - Push-to-talk usability improved (less feedback from SFX!)
Bugs fixed: - Fixed bug caused by countdown clock disparity - Various bugs fixed with speech bubbles, question marks, check marks - Fixed placement of Spectator View UIs on desktop - Mute Self and Mute Others can now be used during main menu - Spudnik now plays an emote upon winning - Room Code entry always appears all-caps on iOS and Android - Fixed some SFX not being included in Sound Effects Volume - At end of game, the canvas now displays winner of the game, not just the last round - Victory camera for The Artist fixed - Left-hand grip for canvas brushes fixed - "The word is" UI replaced with UI that won't overlap with long words
Source
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