Full notes
Full POSTWORLD update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
- Compatibility
Changes:
Added radiation and toxins to start level sweet spot
Added drug states to HUD
Added yellow arrow to character HUD when there is available skill points
Added yellow dot where melee weapon is equipped
Added “No backpack” label to inventory
Replaced Spindle head
Replaced Confessor head
Fixed trees collision
Fixed Beast behaviour in the lab
Fixed train collision on start level
Fixed the same price for different rifle scopes
Fixed localization
Renamed quests to find Slavers, Cultists and Railwaymen
Marked quest objects by yellow square
Switched to game build with logs and console due to better stability
P.S. Technically Beta test ended but we will continue to patch the game until release and after :) Watch your heads, Devs
Source
Changelog.gg summarizes and formats this update. How we read updates.
