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Steam News12 February 20264mo ago

It's snow season.

It's been over 2 months since the last drop. I didn't expect it to take that long, but stuff has been getting in the way and the update has evolved into something that was initially supposed to be v0.10.2.

In this update2

Full notes

Full Posthaste update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions15 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Performance
addedFULL CHANGELOGGameplay: Added new stage "Sweden"
changedFULL CHANGELOGGameplay: Big cuts will now be penalized depending on the length of the cut, rather than automatically resetting the player to the road* *Note that massive cuts can still cause you to reset if you hit a trigger (by massive, I mean outrageous (i.e from 9% to 46%)). Same applies when trying to go beyond stage boundaries.
addedFULL CHANGELOGGameplay: Added linear drag and increased angular drag for all cars
changedFULL CHANGELOGGameplay: Raised center of mass of all cars
changedFULL CHANGELOGGameplay: Changed screen shake to be smoother and easier on eyes You can also now turn screen shake off as a whole, or use the "Reduced" option for less intensity.
changedFULL CHANGELOGGameplay: Road adjustments on Wales
e9%46%e increased, buff

Posthaste changes

addedGameplay: Added new stage "Sweden"
changedGameplay: Big cuts will now be penalized depending on the length of the cut, rather than automatically resetting the player to the road* *Note that massive cuts can still cause you to reset if you hit a trigger (by massive, I mean outrageous (i.e from 9% to 46%)). Same applies when trying to go beyond stage boundaries.
addedGameplay: Added linear drag and increased angular drag for all cars
changedGameplay: Raised center of mass of all cars
changedGameplay: Changed screen shake to be smoother and easier on eyes You can also now turn screen shake off as a whole, or use the "Reduced" option for less intensity.

It's been over 2 months since the last drop. I didn't expect it to take that long, but stuff has been getting in the way and the update has evolved into something that was initially supposed to be v0.10.2. I also took breaks because I was burned out a little yada yada... v0.11 is here!

HIGHLIGHT OF THIS DROP,

SWEDEN

Steam post imageSteam post image

FULL CHANGELOG

  • GameplayAdded new stage "Sweden"
  • Gameplay: Big cuts will now be penalized depending on the length of the cut, rather than automatically resetting the player to the road*

    • *Note that massive cuts can still cause you to reset if you hit a trigger (by massive, I mean outrageous (i.e from 9% to 46%)). Same applies when trying to go beyond stage boundaries.

  • GameplayAdded linear drag and increased angular drag for all cars
  • GameplayRaised center of mass of all cars
  • Gameplay: Changed screen shake to be smoother and easier on eyes

    • You can also now turn screen shake off as a whole, or use the "Reduced" option for less intensity.

  • Gameplay: Road adjustments on Wales

  • Gameplay: ProBoost will now greatly increase the grip of your car

  • Rendering: Added shader warmup for initial launch

    • Shader variants have to be manually recorded by me within the engine, and these variants do change. Since re-recording them with each change is time consuming and inconvenient, some shader variants (that I'm yet to record) may not be warmed up which may cause small stutters after each update. Still though, this should get rid of massive stutters the new players experience.

  • RenderingChanged the sprite used for dirt particles, and will now vary in color depending on the time
  • Rendering: Volumetric fog will now be present in rainy weather, along with saturation filter (applies for overcast as well)

  • Rendering: Rain particle adjustments

  • RenderingAdded "Particles" and "Vegetation" settings under Settings/Graphics
  • Audio: User music will now play after starting the race

  • UI: Remade menu buttons on title screen

  • UI: Remade the score display on HUD

  • UI: Adjustments on stage rewards screen

  • UI/TachometerChanged the redline to show up before the limiter
  • UI/Tachometer: Base sprite of the needle is now dynamic and will follow the needle

  • Misc: Added smooth transitions for pausing and resuming

    • You can toggle this off from Settings/Misc by turning on "Instant Pause".

  • MiscAdded an achievement for unlocking all cars and their modifiers
  • MiscAdjusted the "Challenger" achievement for Sweden, since the objective was on a deprecated stage

Source

Steam News / 12 February 2026

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