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Steam News14 September 20259mo ago

Minor Update Changelog - v0.9.6

Implemented MicroSplat as a replacement for built-in Unity terrain shaders; This will allow me to achieve much better looking terrains (ground materials to be exact) in future Increased Boost and ProBoost power Added op

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What changed

0 fixes2 additions3 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Compatibility
changedImplemented MicroSplat as a replacement for built-in Unity terrain shaders; This will allow me to achieve much better looking terrains (ground materials to be exact) in future
changedIncreased Boost and ProBoost power
addedAdded options to toggle Speed lines and HUD score text
changedSignificantly decreased the sensitivity of automatic resets (wider zones)
addedCar body dirt (decal) has been temporarily removed due to incompatibility with new shaders.

Posthaste changes

changedImplemented MicroSplat as a replacement for built-in Unity terrain shaders; This will allow me to achieve much better looking terrains (ground materials to be exact) in future
changedIncreased Boost and ProBoost power
addedAdded options to toggle Speed lines and HUD score text
changedSignificantly decreased the sensitivity of automatic resets (wider zones)
addedCar body dirt (decal) has been temporarily removed due to incompatibility with new shaders.
  • Implemented MicroSplat as a replacement for built-in Unity terrain shaders; This will allow me to achieve much better looking terrains (ground materials to be exact) in future

  • Increased Boost and ProBoost power

  • Added options to toggle Speed lines and HUD score text

  • Significantly decreased the sensitivity of automatic resets (wider zones)

  • Tachometer tweaks

  • Headlight angle and intensity adjustments on all cars

  • Car body dirt (decal) has been temporarily removed due to incompatibility with new shaders.

Source

Steam News / 14 September 2025

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