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Steam News12 November 20257mo ago

Patch Notes - Nov 12 2025 - "Week One Patch"

Possessor(s) Day One Patch - November 12, 2025 Like a thrifted denim jacket, Possessor(s) is getting a patch on day one.

In this update1

Full notes

Full Possessor(s) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes2 additions12 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Performance
changedPossessor(s) Day One Patch - November 12, 2025Like a thrifted denim jacket, Possessor(s) is getting a patch on day one. Here's everything we've improved: UI
fixedPossessor(s) Day One Patch - November 12, 2025Fixed an issue where Rhem’s “I want to talk” indicator would persist even though he didn’t want to talk
fixedPossessor(s) Day One Patch - November 12, 2025Fixed an issue where notifications for dropped items would display more than once
fixedPossessor(s) Day One Patch - November 12, 2025Fixed an issue where the player had to get uncomfortably close to Foss to have a chat
changedPossessor(s) Day One Patch - November 12, 2025Adjusted lighting/deco throughout many areas of the game to avoid visual oddities, inconsistencies, or intrusive elements
changedPossessor(s) Day One Patch - November 12, 2025Adjusted collision throughout many areas of the game to avoid minor issues, unnecessary bumps, and out-of-bounds situations

Possessor(s) changes

changedLike a thrifted denim jacket, Possessor(s) is getting a patch on day one. Here's everything we've improved: UI
fixedFixed an issue where Rhem’s “I want to talk” indicator would persist even though he didn’t want to talk
fixedFixed an issue where notifications for dropped items would display more than once
fixedFixed an issue where the player had to get uncomfortably close to Foss to have a chat
changedAdjusted lighting/deco throughout many areas of the game to avoid visual oddities, inconsistencies, or intrusive elements

Possessor(s) Day One Patch - November 12, 2025

Like a thrifted denim jacket, Possessor(s) is getting a patch on day one. Here's everything we've improved: UI

  • Fixed an issue where Rhem’s “I want to talk” indicator would persist even though he didn’t want to talk

  • Fixed an issue where notifications for dropped items would display more than once

  • Fixed an issue where the player had to get uncomfortably close to Foss to have a chat

Visual

  • Adjusted lighting/deco throughout many areas of the game to avoid visual oddities, inconsistencies, or intrusive elements

  • Adjusted collision throughout many areas of the game to avoid minor issues, unnecessary bumps, and out-of-bounds situations

  • Improved camera use and positioning throughout many areas of the game

  • Fixed a few issues with certain areas of the game, causing characters and objects to disappear

  • Improved the clarity of graphical logos representing teams, very important to the shipping and development of this game - Heart Machine and Devolver

  • Fixed an issue where certain HUD elements would no longer hide when it was appropriate

  • Fixed an issue where Baseball projectile VFX would not show in [REDACTED]

Combat

  • Adjusted combat behaviors for some enemies and bosses, namely the lazy Kabuto

  • Adjusted some enemy arrangements for encounters

  • Fixed an issue that caused Explosive Barrels to be Non-Explosive (oops)

  • Fixed an issue that would cause the Rat King’s projectiles to push Luca through walls

  • Fixed Foxes being able to move heavy boxes

  • Fixed Cone Hulks not properly hiding in their cones

Navigation

  • Fixed several instances where the player could not transition between several rooms as intended

  • Introduced the ability to be crushed by elevators (why are you there to begin with?)

Performance

  • Made numerous adjustments throughout the game to improve performance

Narrative

  • Adjusted several scenes to polish and improve story sequences

  • Fixed an issue that would cause some NPCs to offer dialogue despite leaving the area

  • Fixed an issue where NPCs would disappear when they should be present

Audio

  • Fixed an issue where a Merchant’s background music was playing in the wrong room

Localization

  • Fixed an issue with missing instances of localized text

Also to note on cross-saves - Hey everyone! We recently found out that some saves from the Summer Games Fest demo might carry over into the full release. Since we’ve made a ton of changes since then, those old saves could cause issues with story progression or data. To be safe, we recommend deleting any demo saves that might have transferred—plus, we’ve updated the intro and added new stuff you won’t want to miss!

Source

Steam News / 12 November 2025

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