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Steam News7 March 20263mo ago

Tactical Response

Added on-screen display for damage numbers and crystal count (the resource used to purchase traps).

Full notes

Full Portal Guardians update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes2 removals
  • UI and audio
  • Gameplay
addedAdded on-screen display for damage numbers and crystal count (the resource used to purchase traps).
removedChanged monster behavior: archers will no longer target barricades (or only very rarely) while engaged in a firefight with the player, and they will hit the player much less often - only if the player stands still.
removedMonsters no longer get stuck in walls (except when they push into each other).
changedAfter being hit, monsters stop attacking you for a short while.
changedAdjusted bonus drop rates.
changedReworked trap placement system - it's now even easier to place traps.

Portal Guardians changes

addedAdded on-screen display for damage numbers and crystal count (the resource used to purchase traps).
removedChanged monster behavior: archers will no longer target barricades (or only very rarely) while engaged in a firefight with the player, and they will hit the player much less often - only if the player stands still.
removedMonsters no longer get stuck in walls (except when they push into each other).
changedAfter being hit, monsters stop attacking you for a short while.
changedAdjusted bonus drop rates.
  • Added on-screen display for damage numbers and crystal count (the resource used to purchase traps).

  • Changed monster behavior: archers will no longer target barricades (or only very rarely) while engaged in a firefight with the player, and they will hit the player much less often - only if the player stands still.

  • Monsters no longer get stuck in walls (except when they push into each other).

  • After being hit, monsters stop attacking you for a short while.

  • Adjusted bonus drop rates.

  • Reworked trap placement system - it's now even easier to place traps.

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Source

Steam News / 7 March 2026

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