Full notes
Full Portal Guardians update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions1 change0 removals
- Maps
- Fixes
- Gameplay
changedGlobal map rework - enemy waves have been completely redesigned.
fixedFixed an issue where monsters would collide with each other and stop moving.
fixedFixed an issue where monsters got stuck in the spawn room.
fixedFixed an issue where ghosts wouldn't go to the portal.
Global map rework - enemy waves have been completely redesigned.
The game now properly pauses when opening the pause menu (hooray! finally).
Fixed an issue where monsters would collide with each other and stop moving.
Fixed an issue where monsters got stuck in the spawn room.
Fixed an issue where ghosts wouldn't go to the portal.
Source
Changelog.gg summarizes and formats this update. How we read updates.
