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Steam News23 November 20241y ago

Demo 0.2 update and fixes!

A Huge Thank You to Everyone Who Played the PORADORA vs. Monsters of the World 0.1 Demo! We want to express our heartfelt thanks to everyone who jumped in and played the demo this past week!

Full notes

Full PORADORA vs Monsters of the World update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions5 changes0 removals
  • Gameplay
  • Fixes
  • Maps
  • Events
changedWe want to express our heartfelt thanks to everyone who jumped in and played the demo this past week! Your feedback, bug reports, and gameplay clips have been absolutely invaluable. We’ve made some exciting updates in response to your input, and we’ve even managed to fix a few bugs that we wouldn’t have caught without your help. Here’s a rundown of the changes in this update:
fixedXbox Controller Drift: We’ve addressed the issue where players were slightly drifting to the right while using an Xbox controller. We’ve added the necessary dead zone to fix this—apologies for missing it earlier!
changedGameplay Improvements:
changedWe’ve increased the maximum projectile energy from 3 to 5, so now you can PEW-PEW to your heart’s content!
changedTutorial Stage Overhaul:
addedWe’ve made some design changes to the tutorial stage to make it more user-friendly and less frustrating for new players.
We’ve increased the maximum projectile energy35We’ve increased the maximum projectile energy increased, buff

PORADORA vs Monsters of the World changes

changedWe want to express our heartfelt thanks to everyone who jumped in and played the demo this past week! Your feedback, bug reports, and gameplay clips have been absolutely invaluable. We’ve made some exciting updates in response to your input, and we’ve even managed to fix a few bugs that we wouldn’t have caught without your help. Here’s a rundown of the changes in this update:
fixedXbox Controller Drift: We’ve addressed the issue where players were slightly drifting to the right while using an Xbox controller. We’ve added the necessary dead zone to fix this—apologies for missing it earlier!
changedGameplay Improvements:
changedWe’ve increased the maximum projectile energy from 3 to 5, so now you can PEW-PEW to your heart’s content!
changedTutorial Stage Overhaul:

A Huge Thank You to Everyone Who Played the PORADORA vs. Monsters of the World 0.1 Demo!

We want to express our heartfelt thanks to everyone who jumped in and played the demo this past week! Your feedback, bug reports, and gameplay clips have been absolutely invaluable. We’ve made some exciting updates in response to your input, and we’ve even managed to fix a few bugs that we wouldn’t have caught without your help. Here’s a rundown of the changes in this update:

Bug Fixes:

    • Xbox Controller Drift:

    We’ve addressed the issue where players were slightly drifting to the right while using an Xbox controller. We’ve added the necessary dead zone to fix this—apologies for missing it earlier!

Gameplay Improvements:

  1. Projectile Energy Boost:

  2. We’ve increased the maximum projectile energy from 3 to 5, so now you can PEW-PEW to your heart’s content!

  3. Tutorial Stage Overhaul:

  4. We’ve made some design changes to the tutorial stage to make it more user-friendly and less frustrating for new players.

  5. Tutorial Enhancements:

  6. We’ve added helpful tips in the tutorial to emphasize the importance of sliding and charging your shot—key mechanics that will give you the upper hand!

Sprite Updates:

  • Cleopatra’s Corpse Sprite:

A slight adjustment has been made to Cleopatra’s corpse sprite to improve its look.

  • Poradora’s Sprite Fixes:

We’ve patched up some noticeable holes in Poradora’s sprite that were visible inside the pyramid—no more distractions while exploring!

Boss Battle Strategy: We’ve noticed that many players are having a tough time with the boss battle, so we’ve put together a strategy guide to help you out! Check out the video below for some tips and tricks to conquer the challenge.

What's Next? We’re just getting started! Expect more updates and rebalancing in the future as we continue to polish the game. Your feedback is crucial to making PORADORA vs. Monsters of the World the best it can be, so keep it coming. Thanks again for your support—we couldn't do it without you!

Source

Steam News / 23 November 2024

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