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Steam News14 January 20265mo ago

[Update] Balance Adjustments & New Residents Arrival

Hello, Station Managers! Here are the details for today’s update. We have made some necessary adjustments to ensure the long-term fun and proper balance of the game. Please check the changes below.

In this update4

Full notes

Full PomoTrain: Rabbit Town update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions4 changes0 removals
  • Balance
  • Gameplay
  • UI and audio
changedHello, Station Managers! Here are the details for today’s update.We have made some necessary adjustments to ensure the long-term fun and proper balance of the game. Please check the changes below.
changedBALANCE ADJUSTMENTSResident Recruitment (Gacha) Cost Normalized Previous: 200 → Changed: 3,000 📢 Developer Comment: We discovered that the previous cost (200) was a value used for testing purposes that was accidentally left in. This caused content to be consumed much faster than intended, so we decided to fix it. However, since a sudden change can be burdensome, we adjusted it to 3,000, which is still significantly lower than the originally planned cost. This decision was made to help you enjoy the game for a longer time, so we ask for your understanding.
changedBALANCE ADJUSTMENTSRequired Duplicate Residents for Promotion Increased 📢 Developer Comment: Due to the cost issue mentioned above, residents were obtained much more frequently than intended, leading to promotions happening too quickly. To preserve the value of each resident and maintain the fun of growth, we have realistically readjusted the number of duplicates required for promotion to match the overall difficulty of acquisition.
changedBALANCE ADJUSTMENTSRabbit Boarding Ticket Price (Gold) Increased by 50% 📢 Developer Comment: We are currently preparing an update to improve the coin supply balance during idle gameplay. To help Station Managers operate more comfortably until that update, we have temporarily increased ticket revenue by 50%.
addedNEW CONTENT6 New Rabbit Residents Added 📢 Developer Comment: For those who felt it was a shame to have met all the residents so quickly, we have hurriedly invited new residents! Check out the cute new friends in the Index and bring them to your town.
addedSYSTEM[Data Reset] Button Added to Settings Menu Even if you reset, Steam Achievements will remain. 📢 Developer Comment: We added this function for those who want to challenge themselves from the beginning with the standard difficulty in the rebalanced environment.

PomoTrain: Rabbit Town changes

changedWe have made some necessary adjustments to ensure the long-term fun and proper balance of the game. Please check the changes below.
changedResident Recruitment (Gacha) Cost Normalized Previous: 200 → Changed: 3,000 📢 Developer Comment: We discovered that the previous cost (200) was a value used for testing purposes that was accidentally left in. This caused content to be consumed much faster than intended, so we decided to fix it. However, since a sudden change can be burdensome, we adjusted it to 3,000, which is still significantly lower than the originally planned cost. This decision was made to help you enjoy the game for a longer time, so we ask for your understanding.
changedRequired Duplicate Residents for Promotion Increased 📢 Developer Comment: Due to the cost issue mentioned above, residents were obtained much more frequently than intended, leading to promotions happening too quickly. To preserve the value of each resident and maintain the fun of growth, we have realistically readjusted the number of duplicates required for promotion to match the overall difficulty of acquisition.
changedRabbit Boarding Ticket Price (Gold) Increased by 50% 📢 Developer Comment: We are currently preparing an update to improve the coin supply balance during idle gameplay. To help Station Managers operate more comfortably until that update, we have temporarily increased ticket revenue by 50%.
added6 New Rabbit Residents Added 📢 Developer Comment: For those who felt it was a shame to have met all the residents so quickly, we have hurriedly invited new residents! Check out the cute new friends in the Index and bring them to your town.

Hello, Station Managers! Here are the details for today’s update.

We have made some necessary adjustments to ensure the long-term fun and proper balance of the game. Please check the changes below.

BALANCE ADJUSTMENTS

  • Resident Recruitment (Gacha) Cost Normalized

    • Previous200 → Changed: 3,000

    📢 Developer Comment: We discovered that the previous cost (200) was a value used for testing purposes that was accidentally left in. This caused content to be consumed much faster than intended, so we decided to fix it.

    However, since a sudden change can be burdensome, we adjusted it to 3,000, which is still significantly lower than the originally planned cost. This decision was made to help you enjoy the game for a longer time, so we ask for your understanding.

  • Required Duplicate Residents for Promotion Increased

    📢 Developer Comment: Due to the cost issue mentioned above, residents were obtained much more frequently than intended, leading to promotions happening too quickly.

    To preserve the value of each resident and maintain the fun of growth, we have realistically readjusted the number of duplicates required for promotion to match the overall difficulty of acquisition.

  • Rabbit Boarding Ticket Price (Gold) Increased by 50%

    📢 Developer Comment: We are currently preparing an update to improve the coin supply balance during idle gameplay. To help Station Managers operate more comfortably until that update, we have temporarily increased ticket revenue by 50%.

NEW CONTENT

  • 6 New Rabbit Residents Added

    📢 Developer Comment: For those who felt it was a shame to have met all the residents so quickly, we have hurriedly invited new residents! Check out the cute new friends in the Index and bring them to your town.

SYSTEM

  • [Data Reset] Button Added to Settings Menu

    • Even if you reset, Steam Achievements will remain.

    📢 Developer Comment: We added this function for those who want to challenge themselves from the beginning with the standard difficulty in the rebalanced environment.

Source

Steam News / 14 January 2026

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