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Steam News22 October 20258mo ago

Version 0.8.3

Hello, friends and players! We’ve got a new update that should improve the game. It was only possible because of your excellent feedback and reports, and for that, we are truly thankful.

Full notes

Full Polylithic update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, friends and players! We’ve got a new update that should improve the game. It was only possible because of your excellent feedback and reports, and for that, we are truly thankful. And again, please bear with us as we roll this out, and help us make Polylithic better by reporting any bugs or issues on our Discord

What changed

2 fixes3 additions6 changes1 removal
  • Gameplay
  • Balance
  • Fixes
  • Maps
  • Server
  • UI and audio
addedHello, friends and players! We’ve got a new update that should improve the game. It was only possible because of your excellent feedback and reports, and for that, we are truly thankful. And again, please bear with us as we roll this out, and help us make Polylithic better by reporting any bugs or issues on our Discord
changedRelease Notes:Reduced stutters when traversing in Story
addedRelease Notes:New save format for Story for better size and speed, but it is backwards-compatible
changedRelease Notes:Reduced detail density to the intended level in Story
addedRelease Notes:New chunks generated in Story will no longer have grass and flowers underwater.
changedRelease Notes:Rebalanced Task unlocking, making more difficult tasks require fewer reps

Release Notes:

  • Reduced stutters when traversing in Story

  • New save format for Story for better size and speed, but it is backwards-compatible

  • Reduced detail density to the intended level in Story

  • New chunks generated in Story will no longer have grass and flowers underwater.

  • Rebalanced Task unlocking, making more difficult tasks require fewer reps

  • The time of day is displayed when hovering the indicator

  • Improved placement of items near water

  • Fixed networking error when creating a character

  • Certain objects will no longer snap underwater

  • Fixed a terrain loading bug

  • Totem tiers beyond those in Story are properly handled

  • Maps are now saved on the client side in Multiplayer

  • Improved radial menu highlight display

We Want to Hear From You!

Your feedback is vital to shaping the world of Polylithic. Join the conversation on any of these platforms:

Polylithic

Source

Steam News / 22 October 2025

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