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Steam News13 November 20257mo ago

Polyjump Early Access Roadmap

Hey everyone! I want to share my current plans for the Early Access journey. These goals may shift a little as I gather your feedback, fix issues, and polish things along the way - but this should give you a clear idea

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Repeated intro

Hey everyone! I want to share my current plans for the Early Access journey. These goals may shift a little as I gather your feedback, fix issues, and polish things along the way - but this should give you a clear idea of what’s coming next!

What changed

0 fixes3 additions4 changes0 removals
  • Events
  • Gameplay
  • UI and audio
changedQ4 2025 - Launch & First StepsA small secret event level available right at launch
addedQ4 2025 - Launch & First StepsBeginning development on World 5 (with some fun new twists!)
addedQ4 2025 - Launch & First StepsGradually adding more sound effects
changedQ4 2025 - Launch & First StepsA Christmas 2025 event
addedQ1 2026 - Expanding the Core & EA ExitNew levels: World 6
changedQ1 2026 - Expanding the Core & EA ExitUI improvements

Q4 2025 - Launch & First Steps

  • Early Access release!

  • A small secret event level available right at launch

  • Lots of community feedback gathering & bug fixing

  • General technical polish

  • Beginning development on World 5 (with some fun new twists!)

  • Gradually adding more sound effects

  • A Christmas 2025 event

Q1 2026 - Expanding the Core & EA Exit

  • Polyjump leaves Early Access this quarter

  • New levels: World 6

  • Multiplayer (1vs1 races on all existing levels)

  • UI improvements

  • More achievements

  • Additional core features and overall polish

Q2 2026 – Creative Chaos

  • Random themed levels, worlds and events.

  • More multiplayer modes and variations

Thanks for being part of this journey - your support and feedback genuinely help shape the game!

-Lucas

Source

Steam News / 13 November 2025

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