Full notes
Full Polyjump update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Performance
Polyjump changes
As we're getting close to the Early Access release, here's another update for the demo with a few important improvements and polish updates.
Gameplay & Mechanics
Added coyote time for smoother, more forgiving jumps
Added 2nd player shadow to help judge jump distances
Camera now zooms out based on speed for better visibility and a stronger sense of motion
Improved jump consistency across different situations
UI & Controls
Improved menu controller navigation for smoother input
General UI improvements and polish
Audio & Performance
Adjusted sound levels for better balance
Reduced demo size through asset optimizations
Thanks for playing the demo!
If you have any feedback, let me know!
-Lucas
Source
Changelog.gg summarizes and formats this update. How we read updates.
