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Steam News4 November 20258mo ago

PolyCrime v0.2.10 — Internal Changelog (PRIVATE)

Tablet Added in-game notifications system to the player’s tablet. New reminder framework to surface time-sensitive alerts and tasks. Tablet ↔ Gangs Connected tablet to gang reputation & debt systems.

Full notes

Full PolyCrime update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions2 changes0 removals
  • Gameplay
  • Events
addedAdded in-game notifications system to the player’s tablet.
addedNew reminder framework to surface time-sensitive alerts and tasks.
addedIntroduced city zone system — each zone now has its own rules (permissions, enforcement intensity, commerce limits, etc.).
addedInternal hooks added for future zone-specific events and balancing.
changedExpanded NPC spawn logic with smarter distribution across zones.
addedAdded working NPC system (job roles, schedules, and basic behavior loops).

PolyCrime changes

addedAdded in-game notifications system to the player’s tablet.
addedNew reminder framework to surface time-sensitive alerts and tasks.
addedIntroduced city zone system — each zone now has its own rules (permissions, enforcement intensity, commerce limits, etc.).
addedInternal hooks added for future zone-specific events and balancing.
changedExpanded NPC spawn logic with smarter distribution across zones.

Tablet

  • Added in-game notifications system to the player’s tablet.

  • New reminder framework to surface time-sensitive alerts and tasks.

Tablet ↔ Gangs

  • Connected tablet to gang reputation & debt systems.

  • Player now receives reminders to pay gang dues, including status and deadlines.

World / Zones

  • Introduced city zone system — each zone now has its own rules (permissions, enforcement intensity, commerce limits, etc.).

  • Internal hooks added for future zone-specific events and balancing.

NPCs

  • Expanded NPC spawn logic with smarter distribution across zones.

  • Assigned persistent homes to NPCs for more natural daily routines.

  • Added working NPC system (job roles, schedules, and basic behavior loops).

Graphics

  • Updated sky & lighting day/night transitions look smoother and more vibrant.

Misc

  • Under-the-hood adjustments to support new notifications, zones, and NPC data.

Non-public update. For internal testing only.

Source

Steam News / 4 November 2025

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