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Steam News1 November 20258mo ago

PolyCrime — Changelog (v0.2.5 → v0.2.9

PolyCrime — Changelog (v0.2.5 → v0.2.9) Highlights Fully reworked Gang system (new member behaviors, rules, and flows). Reputation now drives dialogs, fees, and permissions with gangs.

In this update9

Full notes

Full PolyCrime update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Store
  • Performance
addedHighlightsFully reworked Gang system (new member behaviors, rules, and flows).
addedHighlightsWorld mapping completed with new restricted / no-go zones for smarter NPC pathing.
removedHighlightsFinalized Plant Pot UI (unified screen-space; removed per-pot world UI).
addedWorld & NPCsCity navigation data finalized; NPCs respect new restricted areas and behavior rules.
changedCombat & EffectsTuned NPC shooting (aim logic, reaction times, suppression).
addedCombat & EffectsNew passes on VFX & SFX for weapons, hits, and UI feedback.

PolyCrime changes

addedFully reworked Gang system (new member behaviors, rules, and flows).
addedWorld mapping completed with new restricted / no-go zones for smarter NPC pathing.
removedFinalized Plant Pot UI (unified screen-space; removed per-pot world UI).
addedCity navigation data finalized; NPCs respect new restricted areas and behavior rules.
changedTuned NPC shooting (aim logic, reaction times, suppression).

PolyCrime — Changelog (v0.2.5 → v0.2.9)

Highlights

  • Fully reworked Gang system (new member behaviors, rules, and flows).

  • Reputation now drives dialogs, fees, and permissions with gangs.

  • World mapping completed with new restricted / no-go zones for smarter NPC pathing.

  • Finalized Plant Pot UI (unified screen-space; removed per-pot world UI).

World & NPCs

  • City navigation data finalized; NPCs respect new restricted areas and behavior rules.

Gangs & Reputation

  • Ground-up overhaul of gang features.

  • Player ↔ Gang interactions fully hooked into the rep system.

Combat & Effects

  • Refined player shooting.

  • Tuned NPC shooting (aim logic, reaction times, suppression).

  • New passes on VFX & SFX for weapons, hits, and UI feedback.

UI / UX

  • Tablet UI updated; scaffolding in place for upcoming apps.

  • Settings Panel polished (layout, labels, sensible defaults, persistence).

  • Camera behavior improved while watering plant pots for smoother control.

  • General interface polish and clearer states.

Systems & Integrations

  • Bug Report API integrated for easier issue reporting.

  • Initial Discord integration.

  • New collectibles database added.

Economy

  • Pawnshop rules and restrictions updated.

Performance & Graphics

  • Improved UI rendering and scene batching for higher FPS.

Bug Fixes

  • Fixed a case where the shop charged the player twice in a single purchase.

  • Numerous additional stability and under-the-hood fixes.

Consolidated public changelog combining internal updates from v0.2.5 and v0.2.9.

Source

Steam News / 1 November 2025

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