Full notes
Full Polyball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Fixes
- UI and audio
Polyball changes
A small update going into the holidays - We've re-balanced score pars across the board as well as added shards to levels that didn't have any. We also updated the Polyball site to work with the new leaderboards. This patch is Windows only right now, working on some other Mac/Linux specific things that will be included in the next patch!
Full Patch Notes
Added shards to all the levels that didn’t have any
Re-balanced score pars of all levels
Some time par re-balancing, we will continue to tweak these
Updated Polyball website, new screenshots and leaderboard app working
Made first time popup larger, because some people seem not to use the scrollbar
Fixed level name on pre-game screen not translating correctly
Removed circuit levels because they don’t function
Fixed personal best text color being slightly off
Added more buttons to the main menu, since it seemed like no one noticed them
Fixed sunken finish line in Hazy Daze
Engine Room now uses white UI theme
Source
Changelog.gg summarizes and formats this update. How we read updates.
