Full notes
Full Polyball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Fixes
- Gameplay
- Events
- UI and audio
Polyball changes
The long awaited Sector 5 is finally here! This final set of levels will put your skills to the test. Also included in this update are a bunch of updates to the marathon flow, including pars and an updated finish UI. We have v1.0.0 in our sights now, and are rapidly moving towards exiting Early Access! Please leave us a review and let us know what you think of the new levels :) We will be updating the Linux + Mac versions with this content in the next few days.
General
Fixed ghosts colliding with tree parts in 0-10, and other objects in other levels
Optimized shards some more, no longer get a frame drop on large levels with lots of shards
Trophy Hunter achievement can now be unlocked
Added help page to main menu
Added credits nav option
New Levels
Enabled new levels
Added achievements for new levels
Updated Full Game playlist with new levels
Marathons
Added par times and scores for marathons, so now you can get medals from them. The total of medals in game is 220
Can now restart marathons from the pre/postgame screens
Next level button no longer shows up when finished a marathon
Reward text now works showing if you got medals from beating the marathon
Fixed up controller focus issues with pre/postgame screens
Audio
Slightly lowered volume of main menu music so you could hear ui sounds
Source
Changelog.gg summarizes and formats this update. How we read updates.
