Full notes
Full Polyball update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Workshop
Polyball changes
A pretty big update here for the level editor, as well as other miscellaneous fixes and changes.
Patch Notes
General
Added controller vibration
Fixed particles on rocks in 0-10
Fixed button icon not showing up in marathon post-game
User stats now save when you quit to main menu from in a level
Corridor trophy is now accessible
Fixed trophy collected text
Audio
Implemented 3D listener on camera
Shard sounds are now positional
Added bouncer sound effect
Splitscreen
Fixed UI’s generating in wrong order if you join the game in a specific order
Level Editor
Changed Workshop to use 16x9 images
Ripped out the old selection and manipulation system, and replaced it
Can now multiselect in editor
Removed option to enable physics on objects, will have unique physics enabled objects instead
Simplified thumbnail process into a single image
Changed thumbnails on Steam Workshop page to 16x9
Now displays error if thumbnail is larger than 1mb
Can now undo/redo in editor (only move/rotate/scale tho)
Added ability to set par times woooo
Dropdowns on publish page now load the last choice you had picked
Updated UI
You are now required to have par times and a thumbnail set to be able to upload to Workshop
Source
Changelog.gg summarizes and formats this update. How we read updates.
