Polyarmory: High Calibre Love
Steam News 22 February 20262mo ago

First Amendment Patch is live!

Hey there Prepper-Kun! It’s time for the first major patch for Polyarmory: High Calibre Love - we’ve taken a lot of your feedback on board and spent the last week tweaking and changing the experience to make the bunker-…

Update log

Full Polyarmory: High Calibre Love update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

10 fixes16 additions14 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
addedHey there Prepper-Kun!Please find below the patch notes for what we’re calling the 1st Amendment to Polyarmory: High Calibre Love. There’s lots to see, and some very interesting new additions for those of you who are particularly keen on discovering secrets…
addedVisualAdded a flame effect to Sveta's projectile
changedVisualFix player health bar getting stuck in heal mode
fixedVisualFixed an issue causing transformation sequences to look washed out
fixedVisualFixed an issue where some textures didn't animate while paused
fixedVisualFixed healthbars for widescreen monitors

Hey there Prepper-Kun!

It’s time for the first major patch for Polyarmory: High Calibre Love - we’ve taken a lot of your feedback on board and spent the last week tweaking and changing the experience to make the bunker-bound experience even better than before!

Please find below the patch notes for what we’re calling the 1st Amendment to Polyarmory: High Calibre Love. There’s lots to see, and some very interesting new additions for those of you who are particularly keen on discovering secrets…

Visual

  • Added a flame effect to Sveta's projectile

  • Fix reload icon getting cut off on narrow aspect ratios (steam deck)

  • Fix player health bar getting stuck in heal mode

  • Fixed an issue causing transformation sequences to look washed out

  • Fixed an issue where some textures didn't animate while paused

  • Fixed healthbars for widescreen monitors

  • Fixed issue with lingering tooltips on menus

  • Fixed visual issue with healing effect

  • Fixed visual issue with Sveta’s rockets caused by dying while reloading

Audio

  • Cans now mock you from further away

  • Audio volume rebalancing (particularly dialogue)

  • Colt is approximately 20% more invasive

  • Markus is less talkative when waiting for a radio response

  • Buffed intestinal distress

Narrative

  • Fixed various typos

  • Added additional exploration rewards

  • Added more morning events

  • Moved the bunker to the correct US State

  • Additional pronouns have been expunged from the game to comply with US governmental regulations

  • Decreased instances of double-pooping

  • Added interaction with radio on nights where no one calls you

  • An old business card has appeared somewhere in the bunker

  • An additional staff member’s account has been added to the computer

Gameplay

  • The ladder has been made extra unclimbable. Please stop trying to climb it.

  • Slaybriel and other Projectiles now respect Pausing

  • Sveta’s rockets can now damage Slaybriel

  • Added area markers to Rimington first date

  • Fixed an issue where attacks didn't respect pause state

  • Fixed weapon swap binds on keyboard (Q and E)

  • Exorcised interactable ghost cactus

  • Markus no longer obscures important UI

  • Fixed some issues where enemies would not spawn correctly

  • Viper’s bullets now travel significantly faster

  • Chargers should no longer forget to disable their charging effect when walking around

Accessibility

  • Added initial pop-up to set games difficulty

  • Added pop-up to stop you from overwriting a save accidentally

  • Added a hold to exit to computer and TV

  • Supplied the prepper with post-it notes

  • Additional colour coding for weapon UI

  • Added objective for final night

  • Added additional feedback for where the cans are

  • Added option to change fonts on screen

  • Added plaintext option for pickups to make them readable

  • Added option to disable camera sway

  • Added option to invert-Y axis on controller

Thanks for playing! And remember - stay safe, do your own research......And keep listening to the Colt Michigan Experiences!

Source

Steam News / 22 February 2026

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