Full notes
Full POLYARIS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Security
Hi, here are the patch notes for the Update #5 to the Open Demo: Improvements
New, higher quality loading screenshots during level and shader loading times.
Added an environmental cutscene close to the beginning of the demo for lore immersion.
Improved iceberg area layout.
Future Updates
We have received lots of your feedback, thank you. Currently, we've identified several critical bugs that we're working on:
Interact / F key stops working
Item duplication exploit
Player stuck in floor on respawn
Save/load corruption
Items falling through floors
Issues with ladders
We're working on all of these issues and will hopefully solve them in the upcoming patches.
Source
Changelog.gg summarizes and formats this update. How we read updates.
