In this update4
Full notes
Full POLYARIS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Maps
- Gameplay
- Balance
POLYARIS changes
OPTIMIZATION
Optimized world partition and HLOD loading which should provide more stable frame rate and less stuttering/frame drop issues.
Optimized flag and windstock cloth simulation to consume less CPU and increase FPS.
BUGS
Fixed user inputs not registering when viewing notes on the UI.
IMPROVEMENTS
Added additional player stats on HUD, such as energy, thirst, hunger, and 'feels like' temperature indicator.
Improved ocean water visuals by adding shoreline waves.
BALANCING
Player is now more resistant from falling on skis when on rough surface.
Drinking melted water will no longer give you food poisoning risk.
All containers search time is reduced by 30%.
Changed starting and found clothing items container capacity for better progression. Starting clothes have slightly less containers than before, but clothes found during demo playthrough now have larger capacities.
Source
Changelog.gg summarizes and formats this update. How we read updates.
