Full notes
Full POLYARIS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Hi everyone,
We just released the second Open Demo update, V 0.4.6.4 (our internal game build number). We continue to receive all of your feedback to make this demo and the final game as good as possible.
Here's what's new in this Update:
Bugs
Fixed campfires/furnaces producing heat when not on fire.
Fixed disappearing furniture inside some of the houses.
Fixed climbing/mantling interactions. It was sometimes possible to mantle ‘inside’ of a building or out of a starting plane.
Fixed some geometry placement around the world that could block player movement.
Optimization / Performance
Increased Clothing simulation distance on flags and windstocks (if clothing simulation is enabled).
Optimized LODs on some meshes in the game for better performance.
Improvements
Items dropped in the snow will now leave realistic snow dents/trails.
Source
Changelog.gg summarizes and formats this update. How we read updates.
