What changed
1 fix1 addition1 change0 removals
fixed🛠️ Poly Frenzy v1.0.3 patch notes✅ Fixes Fixed : Multiplayer : host sometimes win ALL the money at the end of a run Fixed : Multiplayer : leaderboards sometimes doesn't work for clients (host is OK) Fixed : Enemy behavior : when enemies are smoked, they shoot one time before going backwards. This shot is not intended and causes frustration Fixed : Enemy behavior : the shooting range is a little larger than the the vision cone : enemies are not supposed to shoot outside of their vision cone, causing frustration Fixed : HE grenade : the damage area is a little larger than the visible damage radius, causing frustration Fixed : Explosive barrels : the damage area is a little larger than the visible damage radius, causing frustration Fixed : Under the Mountain map : the lava flow audible from other maps Fixed : FZ-77 Pyrojet new burns the covers
added🛠️ Poly Frenzy v1.0.3 patch notes⚖️ Gameplay Balancing Under the Mountain - Arena : enemies growth rate reduced from 30% to 20% between waves Health drone : reduced price by 50% in solo game modes Survival mode : all maps are now available by default
changed🛠️ Poly Frenzy v1.0.3 patch notes🚀 Performance / Optimization Optimisation des ressources pour la detection d'objets dans les sphères d'explosion des grenades et des barrils explosifs
enemies growth rate30%→20%↓enemies growth rate decreased, nerfPoly Frenzy changes
fixed✅ Fixes Fixed : Multiplayer : host sometimes win ALL the money at the end of a run Fixed : Multiplayer : leaderboards sometimes doesn't work for clients (host is OK) Fixed : Enemy behavior : when enemies are smoked, they shoot one time before going backwards. This shot is not intended and causes frustration Fixed : Enemy behavior : the shooting range is a little larger than the the vision cone : enemies are not supposed to shoot outside of their vision cone, causing frustration Fixed : HE grenade : the damage area is a little larger than the visible damage radius, causing frustration Fixed : Explosive barrels : the damage area is a little larger than the visible damage radius, causing frustration Fixed : Under the Mountain map : the lava flow audible from other maps Fixed : FZ-77 Pyrojet new burns the covers
added⚖️ Gameplay Balancing Under the Mountain - Arena : enemies growth rate reduced from 30% to 20% between waves Health drone : reduced price by 50% in solo game modes Survival mode : all maps are now available by default
changed🚀 Performance / Optimization Optimisation des ressources pour la detection d'objets dans les sphères d'explosion des grenades et des barrils explosifs
🛠️ Poly Frenzy v1.0.3 patch notes
✅ Fixes Fixed : Multiplayer : host sometimes win ALL the money at the end of a run Fixed : Multiplayer : leaderboards sometimes doesn't work for clients (host is OK) Fixed : Enemy behavior : when enemies are smoked, they shoot one time before going backwards. This shot is not intended and causes frustration Fixed : Enemy behavior : the shooting range is a little larger than the the vision cone : enemies are not supposed to shoot outside of their vision cone, causing frustration Fixed : HE grenade : the damage area is a little larger than the visible damage radius, causing frustration Fixed : Explosive barrels : the damage area is a little larger than the visible damage radius, causing frustration Fixed : Under the Mountain map : the lava flow audible from other maps Fixed : FZ-77 Pyrojet new burns the covers
⚖️ Gameplay Balancing Under the Mountain - Arena : enemies growth rate reduced from 30% to 20% between waves Health drone : reduced price by 50% in solo game modes Survival mode : all maps are now available by default
🚀 Performance / Optimization Optimisation des ressources pour la detection d'objets dans les sphères d'explosion des grenades et des barrils explosifs