Full notes
Full Poly update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Release Day Is Here
I just want to say a big thank you to all those who wishlisted the game before launch!, your support of very meaningful to me and ill do my best to bring the game to high standards!
I wanted to use this announcement to lay out the current roadmap and plan in the near future and highlight some of the current features in the game in its current state.
Current Features - 3 playable characters, - 45+ items, which synergize with each other resulting in powerful combinations - 4 Unlockable achievements, - Endless round gameplay
it dosen't sound like much, but there's a lot of gameplay in this version to get through, so get shootin!
The Near Future Additions :
- Level System + Boss Fights
- Unlockable Items + Characters
- Challenges
- Procedural Items
(Randomly generated for each run)
These additions are likely to be added before or during Christmas time, so a lot to add in the next month and a half so keep your eyes peeled for updates and more dev blogs to come!
Source
Changelog.gg summarizes and formats this update. How we read updates.
