Full notes
Full Polismos update
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What changed
- Maps
- Fixes
- Events
- Gameplay
- Balance
- UI and audio
Polismos changes
Error fixing
Fixed a bug that could happen when placing a building at the map edge.
Fixed a potential miss-match between player gov. form and the info shown in the world city-panel.
Fixad an issue where the "Deteriorating alliance" event would repeat.
Balancing
AI aggression frequency has been reduced.
Tributaries now give more tribute.
The number of soldiers returning from offensive campaigns is now more closely related to the chance of victory.
Other
Minor UI changes
Source
Changelog.gg summarizes and formats this update. How we read updates.
