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Steam News3 September 202510mo ago

Version 1.1.1

Error fixing Fixed a bug that could happen when placing a building at the map edge. Fixed a potential miss-match between player gov. form and the info shown in the world city-panel.

Full notes

Full Polismos update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions4 changes0 removals
  • Maps
  • Fixes
  • Events
  • Gameplay
  • Balance
  • UI and audio
fixedFixed a bug that could happen when placing a building at the map edge.
fixedFixed a potential miss-match between player gov. form and the info shown in the world city-panel.
changedFixad an issue where the "Deteriorating alliance" event would repeat.
changedAI aggression frequency has been reduced.
changedThe number of soldiers returning from offensive campaigns is now more closely related to the chance of victory.
changedMinor UI changes

Polismos changes

fixedFixed a bug that could happen when placing a building at the map edge.
fixedFixed a potential miss-match between player gov. form and the info shown in the world city-panel.
changedFixad an issue where the "Deteriorating alliance" event would repeat.
changedAI aggression frequency has been reduced.
changedThe number of soldiers returning from offensive campaigns is now more closely related to the chance of victory.

Error fixing

  • Fixed a bug that could happen when placing a building at the map edge.

  • Fixed a potential miss-match between player gov. form and the info shown in the world city-panel.

  • Fixad an issue where the "Deteriorating alliance" event would repeat.

Balancing

  • AI aggression frequency has been reduced.

  • Tributaries now give more tribute.

  • The number of soldiers returning from offensive campaigns is now more closely related to the chance of victory.

Other

  • Minor UI changes

Source

Steam News / 3 September 2025

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