In this update3
Full notes
Full Pocket Flight update
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What changed
- Gameplay
- Fixes
- Performance
- Store
Pocket Flight changes
✈️ Hey, Pilots!
Since launch, we've been reading every piece of feedback you've sent our way - through Discord, Steam discussions, and the comments. Today we're releasing our first free content update, and it's a small one, but one we're really proud of.
🐋 Meet the New Additions
We're adding two brand new planes to Pocket Flight:
The Whale: this one speaks for itself. Round, calm, a little goofy - and somehow perfectly at home in the sky. Designed with smooth gliding in mind, it's the most relaxed flying experience in the game. No sharp turns, no aggression. Just you, the wind, and a very aerodynamic marine mammal.
Aurora Prime: some of you asked for something beefier. This four-engine propeller beast is the answer. Inspired by classic heavy bombers, it cuts through clouds at its own pace. It doesn't hurry. It doesn't have to.
🔧 What's Been Fixed
We've ironed out a few things that were quietly bugging us (and you):
Volcano trigger - fixed an issue where the story scene wasn't firing correctly near the volcano
Photo Mode stability - planes no longer drift or move when switching focus with Shift+Tab while in Photo Mode
General scene layout improvements in the Story mode
[dynamiclink href="https://store.steampowered.com/app/3922600/Pocket_Flight/"]
💬 This Is Only the Beginning
We're a two-person team, and we're committed to keeping Pocket Flight alive with regular updates - more planes, more skies, more surprises. If you have a plane concept you'd love to see in the game, drop it in the Discord. We read everything.
If you're enjoying the game, a review on Steam helps us more than you might think. Every word counts.
Clear skies,
Marcin & Kacper
Source
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