Full notes
Full Plighters update
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What changed
- Gameplay
- Balance
Plighters changes
Changes
You can now jump and climb more freely even while using most skills. Some skills are exempt, like Pyromancer Flare.
A 12% attack speed boost is now granted to all player characters after standing still for a brief period.
Add player inventory menu, which allows viewing currently held items, and optionally dropping them. "I" or "DPAD DOWN" to access by default. (you must have a valid item to open it)
Add a short description near the pickup prompt when an item is focused, showing what it grants (if discovered), e.g., "+DMG".
Rogue Flash Step now resets when climbing
Samurai Retaliate duration increased from 1s to 1.5s, cooldown from 5s to 6s
Increase player ghost damage, life, and defense by 10%
Increase immunity duration on revive from 1.5s to 3s
Improve multiplayer item position desync
Fix several instances of skills being put on cooldown even when interrupted
Fix skills incorrectly displaying after being revived
Fix Familiar Flask triggering incorrectly
Add offscreen player distance number display
Source
Changelog.gg summarizes and formats this update. How we read updates.
