Full notes
Full Plighters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Server
Plighters changes
Changes
Add Rift closing audio
Add Rift progress bar
Add Skeleton Lord's Crown audio
Add particles to the Sacrifice Shrine
Add indicator to show how many players are charging the orb
Allow multiplayer dead player ghost to contribute to charging the orb
Crystal Blessing now resets all CDs on pickup
Reduce Skeleton Lord projectile damage and distance
Reduce Cactoro projectile distance
Reduce Witchess projectile damage
Reduce Soul Prism damage
Increase variability in some bosses skill use
Increase Rift spawn chance with modifier active
Fix Familiar Flask in multiplayer
Fix Familiar Flask visuals
Fix multiplayer loading transition uncovering too early
Fix multiplayer enemies sometimes attacking if dead
Fix options not showing descriptions on mouse hover
Fix modifier codex audio
Fix some enemy movement when near walls
Fix Soul Prism attacking during transition
Fix Wizard Conduit attacking during transition
Fix Favor modifier multiplayer drop count
A certain subject can now drop down platforms during a certain skill
Alchemist Combust no longer happens all at once
Alchemist Combust does not prevent more Alche-Mist's from being created on use
Source
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