Full notes
Full Plebs and Pillagers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
- Events
Plebs and Pillagers changes
First things first: The demo launched just about a week ago. Thanks to everyone who tried it, especially to those who left me some invaluable feedback! You're awesome!
Now, the Plebs just gathered all the resources required for this update, so off we go! Here is an overview of the changes.
Additions/Changes:
Dwellings and berry gardens can now be built from the beginning
There is now a limit to lumberyards
Improved the UI for required resources for better readability and visuals
Added a few more tutorials to the elder, and added feedback for when there is no tutorial (yet)
Added gamepad vibration to player actions (this can be adjusted in the options)
Added input hints for PS controllers
Many more minor additions
Fixes:
Fixed controller input. You can now walk properly using the D-Pad
Fixed a crash caused by destroying a warp totem
Goblins now won't raid during specific events
Fixed some visual glitches caused by a shader being applied incorrectly
Best, Kloppfer
Source
Changelog.gg summarizes and formats this update. How we read updates.
