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- Please The Gods
-25% All Hallow's Eve sale and Version 1.2!
Announcement - Please The Gods
Version 1.2
Combat skill changes: Death wish, Defence: -2 to -1 - Deceiving ritual, Attack: -2 to -1 - Twin Strike, Defence: 0 to +1 - Animal Instinct, Attack: -1 to 0A - Destroy the weak, Attack: -1 to 0 - Purifying Waters, Defenc…
Announcement - Please The Gods
Version 1.1 - The Difficulty Update
Version 1.1 - The Difficulty Update 3 difficulty levels: Easy, Normal & Hard - Added "Restart Quest" button to pause menu - New enemy: Deadly adder - New encounter pictures - New sound effects - Changes to encounter loc…
Patch notes1 changeUI/audio - Please The Gods
Patch notes, 24th of July
Moved some encounters in Lord of the Forest quest - Added a new tonttu to the game - Added new sounds to some encounters - New map icon for "Will of the wisp" encounter - Numerous text changes - Fixed a bug with boldene…
Announcement1 changeFixMaps - Please The Gods
Patch notes, 19th of July
Improved the tutorial arrow visuals - Fixed a bug in Lord of the Forest quest - Deer hunt changes: - Adult deer: +6 food to +5 food - Young deer: +5 food to +4 food - Medium-sized text changes
Announcement1 changeFix - Please The Gods
Patch notes, 18th of July
Fixed a bug where enemy's skill modifiers were not shown correctly - Iku-Turso uses special attacks less often than before - Elusive dodge: changed -2 defence to -1 defence - Tiny text changes
Announcement1 changeFix - Please The Gods
Hotfix, 17th of July
Fixed a major bug related to Sacred Spring - Updating the game is recommended
Announcement1 changeFix - Please The Gods
Patch notes, 17th of July
Added new enemy: Netherfolk Sorcerers - Updated the encounter title visuals - Fixed a bug that reset the volume levels when starting a new game
Announcement1 changeFix - Please The Gods
Patch notes, 16th of July
Fixed the combat indicators - Several text changes - Fixed a bug about playing the game in debug mode
Announcement1 changeFix - Please The Gods
Patch notes, 15th of July
Improved the tutorial - Added more indicators to combat: "poison", "steal" and self damage - Minor balance changes to Rabbit hunt and Deer hunt - Minor text changes
Announcement1 changeBalance




