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Please The Gods
Also known as Please The Gods, pg, please gods
Journey to the land of the Gods in this atmospheric turn-based indie RPG. Vanquish deadly beasts of Finnish mythology, survive in the unforgiving wilderness and earn the favour of the ancient pagan Gods!
Last update
1 Jun 2026
Players now
0
Original sources
1
Latest update
Latest updates
Update history
Browse past updates and patch notes for this game.
- October 2019
- Version 1.2Combat skill changes: Death wish, Defence: -2 to -1 - Deceiving ritual, Attack: -2 to -1 - Twin Strike, Defence: 0 to +1 - Animal Instinct, Attack: -1 to 0A - Destroy the weak, Attack: -1 to 0 - Purifying Waters, Defenc…
- August 2019
- Version 1.1 - The Difficulty Update 3 difficulty levels: Easy, Normal & Hard - Added "Restart Quest" button to pause menu - New enemy: Deadly adder - New encounter pictures - New sound effects - Changes to encounter loc…Patch notes
- July 2019
- Patch notes, 24th of JulyMoved some encounters in Lord of the Forest quest - Added a new tonttu to the game - Added new sounds to some encounters - New map icon for "Will of the wisp" encounter - Numerous text changes - Fixed a bug with boldene…
- Patch notes, 19th of JulyImproved the tutorial arrow visuals - Fixed a bug in Lord of the Forest quest - Deer hunt changes: - Adult deer: +6 food to +5 food - Young deer: +5 food to +4 food - Medium-sized text changes
- Patch notes, 18th of JulyFixed a bug where enemy's skill modifiers were not shown correctly - Iku-Turso uses special attacks less often than before - Elusive dodge: changed -2 defence to -1 defence - Tiny text changes
- Hotfix, 17th of JulyFixed a major bug related to Sacred Spring - Updating the game is recommended
- Patch notes, 17th of JulyAdded new enemy: Netherfolk Sorcerers - Updated the encounter title visuals - Fixed a bug that reset the volume levels when starting a new game
- Patch notes, 16th of JulyFixed the combat indicators - Several text changes - Fixed a bug about playing the game in debug mode
- Patch notes, 15th of JulyImproved the tutorial - Added more indicators to combat: "poison", "steal" and self damage - Minor balance changes to Rabbit hunt and Deer hunt - Minor text changes
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