Full notes
Full PlatinumS update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, everyone! Thank you for trying out the demo! If you enjoyed it, consider adding PlatinumS to your wishlist and follow.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
- Balance
We aim to enhance the gaming experience by providing weekly updates. Your valuable input, including feedback, bug reports, and ideas, is crucial to our continuous improvement. Join us on Discord https://discord.gg/PHEPPxk4NS to be part of the conversation and contribute to the evolution of the game.
Full patch notes for Demo 0.1.8:
Content:
Updated level up selections from 3 to 4
Added a button to show hero which can be combine
Fixes:
Enhance performance, particularly during later waves
Fixed bard's buff not removed after death
Fixed unable to click "main menu" button when game paused
Balance
Damage increase from level 2 to 3: Oakley 1 -> 3
Damage increase from level 2 to 3: Lee 2 -> 5
Damage increase from level 2 to 3: Arol 1 -> 3
Damage increase from level 2 to 3: Caden 1 -> 2
Damage increase from level 2 to 3: Lester 2 -> 5
Damage increase from level 2 to 3: Forrest 1 -> 2
Damage increase from level 2 to 3: Ema 1 -> 3
Damage increase from level 2 to 3: Hugo 1 -> 3
Damage increase from level 2 to 3: Fisher 2 -> 5
Damage increase from level 2 to 3: Fox 2 -> 5
Damage increase from level 2 to 3: Dayton 1 -> 3
Damage increase from level 2 to 3: Mazie 1 -> 3
Damage increase from level 2 to 3: Hanzo 1 -> 2
Damage increase from level 2 to 3: Melody 1 -> 3
Damage increase from level 2 to 3: Cube 1 -> 3
Damage increase from level 2 to 3: Jed 1 -> 3
Ema's recover decreased by a ratio of 1/6
Source
Changelog.gg summarizes and formats this update. How we read updates.
