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Steam News1 December 20257mo ago

Plastic Tactics Online - 1.5.3 Update released

Patch Post engine update there are still bugs that need fixing while we work on the most requested features, specifically looking at a Single Player mode that includes some AI players to test your skill.

In this update2

Full notes

Full Plastic Tactics Online update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change2 removals
  • Maps
  • Gameplay
  • UI and audio
fixedPatchPost engine update there are still bugs that need fixing while we work on the most requested features, specifically looking at a Single Player mode that includes some AI players to test your skill. Spectator mode seemed to be broken and was subsequently fixed. If a player in spectator mode uses the move controls (WASD on kbd or the left stick on the gamepad) the camera should track the group of units on the map while orbiting along a fixed track the encompasses the map. This track has three heights to it, allowing the player to effectively go up one level or down one level while moving the camera along the track. Targeting is to the central mass of all units. This allows players between turns to scout other player units and identify pickups and other locations.
changedPatchSpectator Mode can also be accessed during the player's turn at present, although a future Recon mode with some more freedom of camera movement and aim/zoom functionality is in the works.
removedFixesFIXES: - Spectator controls no longer ignored for player - WASD now used to control spectator camera on track around map, WS goes up/down track, AD goes round - Focus is all units, weighted to player - Help UI prefabs updated
removedFixesUPDATES: - removed additive scene manager for now - caused some full build errors and was unused - identify connected players so the game would not spawn a unit on top of an item spawn - build settings
addedFixesADDED: - Game version on main screen - Show the game version so folks who are playing know they are on the latest

Plastic Tactics Online changes

fixedPost engine update there are still bugs that need fixing while we work on the most requested features, specifically looking at a Single Player mode that includes some AI players to test your skill. Spectator mode seemed to be broken and was subsequently fixed. If a player in spectator mode uses the move controls (WASD on kbd or the left stick on the gamepad) the camera should track the group of units on the map while orbiting along a fixed track the encompasses the map. This track has three heights to it, allowing the player to effectively go up one level or down one level while moving the camera along the track. Targeting is to the central mass of all units. This allows players between turns to scout other player units and identify pickups and other locations.
changedSpectator Mode can also be accessed during the player's turn at present, although a future Recon mode with some more freedom of camera movement and aim/zoom functionality is in the works.
removedFIXES: - Spectator controls no longer ignored for player - WASD now used to control spectator camera on track around map, WS goes up/down track, AD goes round - Focus is all units, weighted to player - Help UI prefabs updated
removedUPDATES: - removed additive scene manager for now - caused some full build errors and was unused - identify connected players so the game would not spawn a unit on top of an item spawn - build settings
addedADDED: - Game version on main screen - Show the game version so folks who are playing know they are on the latest

Patch

Post engine update there are still bugs that need fixing while we work on the most requested features, specifically looking at a Single Player mode that includes some AI players to test your skill. Spectator mode seemed to be broken and was subsequently fixed. If a player in spectator mode uses the move controls (WASD on kbd or the left stick on the gamepad) the camera should track the group of units on the map while orbiting along a fixed track the encompasses the map. This track has three heights to it, allowing the player to effectively go up one level or down one level while moving the camera along the track. Targeting is to the central mass of all units. This allows players between turns to scout other player units and identify pickups and other locations.

Spectator Mode can also be accessed during the player's turn at present, although a future Recon mode with some more freedom of camera movement and aim/zoom functionality is in the works.

Fixes

  • FIXES- Spectator controls no longer ignored for player - WASD now used to control spectator camera on track around map, WS goes up/down track, AD goes round - Focus is all units, weighted to player - Help UI prefabs updated
  • UPDATES- removed additive scene manager for now - caused some full build errors and was unused - identify connected players so the game would not spawn a unit on top of an item spawn - build settings
  • ADDED: - Game version on main screen - Show the game version so folks who are playing know they are on the latest

Source

Steam News / 1 December 2025

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