Full notes
Full Plasma update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
Just in time for the weekend! Enjoy the improvements and bug fixes!
IMPROVEMENTS
The "Distance Sensor" component now outputs Max Distance when "nothing" is detected.
The "Holo Projector" component now offers a bunch of new properties: Pitch, Yaw, Roll and Offset.
New "Data Type Reader" node that outputs the type of any piece of data.
Added Vertical Alignment property to the "UI Text" node.
The "Log Monitor" node includes the node's name in its output.
Added "fmod()" function to the "Math Expression" node. This evaluates the modulus on decimal numbers.
Removed limitation on input values for the "Random Number" node.
Encyclopedia updated.
Removed cringe from device/world share message.
Improved Tutorial experience.
FIXES
Fixed a bug that would soft-lock the game when trying to place a group of duplicated nodes in the Sketch, but there was no space. You can now cancel the operation by pressing ESC.
Fixed a bug that would load devices in the wrong orientation if they were saved while in Solid mode.
Plugged a few holes in the Desert biome.
Fixed ghost sounds for the "Smoke Emitter" and "Transceiver" components.
Fixed "Speaker" animation that would play when volume is set to 0.
Source
Changelog.gg summarizes and formats this update. How we read updates.
