Full notes
Full Plasma update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- UI and audio
Dear Engineers,
We're excited to push our first update out since resuming development.
Today we're bringing some commonly requested features and improvements, thanks to everyone who is contributing with their ideas and feedback on the forums and on our friendly Discord server.
Offset Changes
We've changed the Offset operation to now support all 3 axis and increased the maximum amount of offset available to 0.5m, this should make life easier when building intricate models.
Component Spawner Additions
Component Spawner now features two new properties:
Lifetime: Allows you to define a time after which the spawned component will auto-destroy
Force: Applies a force to the spawned object
Now you can finally make that tennis ball thrower you've been dreaming about!
Other Changes
In no particular order:
- Gamepad InterfaceAdded 'Enabled' property to quickly enable/disable input
- Raw Mechanic ComponentsAdded 'Friction' property to allow for things like buttery smooth bearings or strong brakes
- Character MovementAdded ability to change volume of character movement sound
- Device ControllerAdded 'Reset' Command to allow resetting a Device through Sketch (useful in Staged worlds)
As always please let us know if you find any issues or have any suggestions. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
