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Full Planetoid Pioneers update
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What changed
- Gameplay
Planetoid Pioneers changes
This month marks exactly TEN years since we started building the Crush2D game engine, which now finally also supports networking with perfect sync the super detailed game-affecting physics on up to four computers over the internet! We are proud to present Planetoid Pioneers ONLINE:
This technology has allowed us to make some really crazy physics-driven game modes for networked multiplayer, TWELVE of which will ship with even the Early Access launch of Planetoid Pioneers Online THIS WEEK! Leading up to that big day, we are doing a video series showcase, demonstrating two unique game modes every day until launch. These are the first three days' worth:
PvP back-and-forth battle, room by room
Co-op building of structures to reach the highest heights
Co-op defense of you and your pals' base against AI baddies
Race customized rovers around entire planetoids; don't die
PvP battle on tiny sky islands which can be bridged
Frantic race with grappling hooks ONLY - concussions guaranteed!
https://youtu.be/AXUPBRVC23E Stay tuned for the coming modes in the coming days - and the Early Access launch of Planetoid Pioneers Online itself on Thursday!
Source
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