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Steam News18 December 20241y ago

Planet S Version 1.1.10

Hey everyone! This patch brings a few changes and a some bug fixes. We are currently working hard on the upcoming DLC, but we thought it's time for a small update. So here we go!

In this update4

Full notes

Full Planet S update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

2 fixes2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedFeatures:+ Introduced debt limit of -10.000 credits + Rocket silos now only consume upkeep when not idle + Added additional fireball particles to nuke explosion
fixedBug fixes:Fixed mod priority not being accounted for in all scenarios * Pausing rocket silos allowed for rocket construction without power draw * Fixed item stack tooltip not working showing the production / consumption stats for clay * Fixed a lighting issue at planet poles * Fixed a reflection issue on water * Fixed visual overlapping bug next to the minimap
addedBug fixes:Here you can see the added fire ball particles. When was the last time you nuked your opponents?
fixedBug fixes:Enjoy! Glimmerlight Games

Planet S changes

added+ Introduced debt limit of -10.000 credits + Rocket silos now only consume upkeep when not idle + Added additional fireball particles to nuke explosion
fixedFixed mod priority not being accounted for in all scenarios * Pausing rocket silos allowed for rocket construction without power draw * Fixed item stack tooltip not working showing the production / consumption stats for clay * Fixed a lighting issue at planet poles * Fixed a reflection issue on water * Fixed visual overlapping bug next to the minimap
addedHere you can see the added fire ball particles. When was the last time you nuked your opponents?
fixedEnjoy! Glimmerlight Games

This patch brings a few changes and a some bug fixes. We are currently working hard on the upcoming DLC, but we thought it's time for a small update. So here we go!

Features:

+ Introduced debt limit of -10.000 credits + Rocket silos now only consume upkeep when not idle + Added additional fireball particles to nuke explosion

Modding API:

+ Configure start spaceships and start items via world type

Quality of Life:

+ Delimiters (spaces) in various labels for better readability of high numbers

Bug fixes:

  • Fixed mod priority not being accounted for in all scenarios * Pausing rocket silos allowed for rocket construction without power draw * Fixed item stack tooltip not working showing the production / consumption stats for clay * Fixed a lighting issue at planet poles * Fixed a reflection issue on water * Fixed visual overlapping bug next to the minimap

Here you can see the added fire ball particles. When was the last time you nuked your opponents?

Enjoy! Glimmerlight Games

Source

Steam News / 18 December 2024

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