In this update2
Full notes
Full Pizza Oof! update
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Repeated intro
Hello, Oof Crew!
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Pizza Oof! changes
This hotfix focuses on improvements based on player feedback after our Early Access launch, including adjustments to early difficulty, several hazard balance changes, and better visibility for important gameplay information.
We’ve reduced the pressure from hazards such as crocodiles and lightning, slowed down how quickly the pizza cools, and improved the visibility of signposts and checkpoints during delivery.
Update
Reduced the damage dealt by crocodiles to players and rafts.
Reduced the damage and damage radius of lightning strikes.
Slowed down the overall rate at which the pizza cools down.
Increased the drop rates of Repair Hammers and GPS from balloons and item converters.
Increased the size of signposts placed throughout the levels.
Improved checkpoint visibility.
Added the game title to the main menu.
Replaced the AI-generated art previously used in the main menu and intro with newly created artwork.
Fix
Fixed an issue where items could become abnormally large under certain conditions.
Fixed an issue where characters could become stuck under certain conditions.
Fixed an issue where room titles could overflow outside the UI area during room creation.
We will continue monitoring player feedback and improving balance, usability, and visibility throughout Early Access.
Thank you to everyone who has played Pizza Oof! and shared feedback with us. Please, just keep the pizza safe! 🍕
The Pizza Oof! Dev Team -
Source
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