Update log
Full Pizza Deathlivery update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello again Deathliverers!
Extracted changes
- Performance
- Gameplay
We go on optimizing the game performance while improving quality of life features.
Overview
In detail :
Make Balloon moves slowly towards nearby players in a certain perimeter,
Prevent objects to go through floor (and falling forever),
Optimization (fog rework, now should give you at least 60 FPS on good computers - we are still trying to find pitfalls to make it better),
Imminent Roadmap (not exhaustive):
Add animations to the recap of the day, to make things clearer and more juicy,,
Prevent interaction through walls and obstacles,,
Prevent dropping or throwing objects inside or behind walls and obstacles,
Fix camera messy behavior when in spectator mode and object blurriness when moving
See you soon!
Source
