Update log
Full Pizza Deathlivery update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- UI and audio
- Maps
Hi Deathliveres!
Thanks for all your feedback!
It's really important to us, and will help us improve and correct the demo's problems as quickly as possible.
In the image below, you'll find a summary of the corrections what we are currently working on :
For a detailed list, see below :
Add coyote time : allows player to jump even a short time after falling,
Reduce time to recover stamina when it is not depleted,
Increase time to recover stamina when it is depleted,
Fix: Vocal menu UI in the main menu option,
Fix: Egg spawning position are now determined after the city has been shuffled,
Fix: Pins are now correctly synchronized between players,
Fix: Speaking icon of player dead before you works correctly
Fix Text Main Menu : We Are
Fix Text Pizzeria : "the" pizzeria
Fix Manhole under car
Fix Sewer leading to under the map
Change player speed movement (while walking)
Change spawning monster issues with some object
Imminent Roadmap (not exhaustive):
Add animations to the recap of the day, to make things clearer and more juicy,
Add animation when hitting with a chorizo,
Make Balloon moves slightly towards nearby players,
Prevent interaction through walls and obstacles,
Prevent dropping or throwing objects inside or behind walls and obstacles
See you soon!
Source
